This book is the official guide to Adobe[registered] AIR[trademark], written by members of the AIR team. With Adobe AIR, web developers can use technologies like HTML and JavaScript to build and deploy web applications to the desktop. Packed with examples, this book explains how AIR works and features recipes for performing common runtime tasks.Part of the Adobe Developer Library, this concise pocket guide explains: what Adobe AIR is, and the problems this runtime aims to solve; how to set up your development environment; the HTML and JavaScript environments within AIR; how to create your first AIR application using HTML and JavaScript; and ways to perform an array of common tasks with this runtime. Also included is a guide to AIR packages, classes, and command line tools. Once you understand the basics of building HTML - and JavaScript-based AIR applications, this book makes an ideal reference for tackling specific problems. It offers a quick introduction to a significant new development technology, which lets you combine the reach and ease of the Web with the power of the desktop.
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Mike Chambers has spent the last 8 years building applications that target the Flash runtime. During that time, he has worked with numerous technologies including Flash, Generator, .NET, Central, Flex, and Ajax. He is currently the senior product manager for developer relations for Apollo.Daniel Dura is a Platform Evangelist at Adobe, and has years of experience building Rich Internet Applications using Flash, Flex, and JavaScript.Kevin Hoyt is a Platform Evangelist with Adobe, and is actively involved with both the Flash and JavaScript communities.Dragos Georgita is an engineer in the Adobe AIR Team, leading a group that focuses on the Ajax support in the runtime.
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