3D Computer Graphics: A Mathematical Introduction with OpenGL - Hardcover

Buss, Samuel R.

 
9780521821032: 3D Computer Graphics: A Mathematical Introduction with OpenGL

Synopsis

Topics include transformations, lighting and shading, ray tracing, radiosity, texture mapping, colour theory, and aspects of animation.

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Product Description

Title: 3D Computer Graphics <>Binding: Hardcover <>Author: Samuel R. Buss <>Publisher: CAMBRIDGE UNIVERSITY PRESS

Review

'The rigorous exposition of much of the mathematics underlying computer graphics is a welcome achievement. Binding this with a guide to implementations in OpenGL makes for an outstanding resource, for teaching and for reference.' The Mathematical Gazette

'I really did find the topic introductions a pleasure to read. The author has a nice style of writing, and he is able to encapsulate an idea well, leaving you with some confidence of a general understanding. The selection of topics is a refreshing change from standard CG books ... I would highly recommend this book to someone who teaches CG and would like to modernize his or her course.' Diane Hansford, Arizona State University

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