Nino and Hosch have updated their popular introductory text that provides an objects first introduction to programming and software design using Java. The emphasis throughout is on problem modeling using fundamental software engineering princi–ples and concepts. Java used as a vehicle for teaching these topics. New constructs and features of Java 5.0, such as generics, are introduced. The text includes optional, interactive exercises using the DrJava integrated development environment (IDE). The UML is employed (very informally) for denoting objects, object relationships, and system dynamics. No specific previous programming experience is assumed, and the text is appropriate for first year computer science majors. The text could also carry over to a second course on data structures or software/OO design.
About DrJava: DrJava is an IDE designed primarily for students and includes an easy to use facility for interactively evaluating Java code. Optional DrJava exercises are included throughout the text if instructors want their students doing more pro–gramming. DrJava is the IDE chosen by the authors, but any IDE can be used for these exercises.
This update of the text provides Java code in newly released Version 5.0.
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If you want to get started in programming and software design, just follow the hundreds of other students who have depended on Nino and Hosch′s An Introduction to Programming and Object–Oriented Design Using Java. Assuming no previous programming experience, and only elementary algebra, the newest edition of this popular text teaches you the basic discipline needed to create substantial programming applications that can be understood, maintained, and modified. Stressing design and the discipline needed for developing complex software systems, the authors take an "objects first" approach to programming and software design. Using Java as the vehicle, they show you how to model problems with sound software engineering principles and concepts. Step by step, with numerous examples and exercises,, they provide you with the practice you need to acquire real proficiency in the design and construction of software systems. By the time you are done, you will have developed the fundamental skills and a grasp of system design that will prove as useful in constructing large systems as in building small components. Updates and enhancements that make the Third Edition the best yet include: A continued focus on an objects–first approach,presenting the use of basic data types and control structures, method definition and invocation, and complete simple system implementation. The use of the "programming by contract" paradigm and an emphasis on testing and test–driven implementation. New examples and exercises to improve the presentation format. comprehensive coverage of arrays in a completely rewritten chapter. Detailed examination of generics and wildcard types, newly added. Optional, interactive exercises using the latest version of the DrJava integrated development environment (IDE). An introduction to the Unified modeling Language (UML) and how it′s employed for denoting objects, object relationships, and system dynamics Java usage compatible with Java 6.0
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