This hands-on reference aims to help programmers take full advantage of the many advance graphics capabilities of C++. It is a practical guide that includes tools and techniques for writing professional-looking graphics for virtually any application - from animation to CAD/CAM. The book includes helpful examples of actual code showing Turbo C++'s object-oriented structure and flow control; explains how to develop flexible, modular graphics routines which can be used as library functions by many different programs; and provides tips on designing and implementing specialized, custom code such as business graphics, CAD/CAM and graphical user interfaces.
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