The emphasis throughout this book is on problem modeling using fundamental software engineering principles and concepts. Although Java is introduced and used throughout the text, this is not a text about Java. Rather, Java is used as a tool to present the concepts.
The UML is used, very informally, for denoting objects, object relationships, and system dynamics.<
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Hit the mark with a true Objects–First approach to programming!
In the real world, you’re rarely confronted with simple, well–defined problems. That’s why Niño and Hosch help you develop a set of fundamental design and programming skills that will be useful in the construction of both large systems and small components.
Taking an objects–first approach, the authors introduce software design and construction using the programming language Java. Throughout, they emphasize problem modeling, using fundamental software engineering principles and concepts.
Now updated, revised, and reorganized, this Second Edition includes new constructs and features of Java 1.5, such as generics, new optional interactive exercises using the DrJava programming environment, a stronger emphasis on test–driven implementation, a new chapter on stream i/o, and many more exercises.
Design with objects from the start: The text’s objects–first approach gets you programming early and prepares you to tackle large programming problems head on.
Practice programming in an integrated development environment (IDE): Optional DrJava exercises provide additional programming opportunities and visual representation of programs.
Build more maintainable, error–free code: The authors focus on the distinction between class specification and implementation, which helps you build components that conform to carefully defined, consistent specifications.
Incorporate testing into the implementation process: An early emphasis on testing and test–driven implementation helps you ensure that your end result is always a high–quality program.
Learn current object–oriented design and Java programming: The text presents general approaches to commonly occurring design patterns in a specific, well–defined context, making it easier for you to understand upper–level design and software engineering topics in later courses. You′ll be ahead of the game.
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