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Object–Oriented Ray Tracing in C++ (Wiley Professional Computing) - Softcover

 
9780471304142: Object–Oriented Ray Tracing in C++ (Wiley Professional Computing)
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Here is the first ray tracing book to focus on object-oriented methods that can greatly enhance both the speed of processing and the quality of the resulting graphics. Readers will find a brief introduction to ray tracing and background on advanced topics such as acceleration techniques, texture-mapping, and constructive solid geometry. They'll also get a "User's Manual" guide for the ray tracing class library, with code examples for both basic and sophisticated ray tracing problems.

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Synopsis:
Ray tracing is a technique for creating a two-dimensional picture of a three-dimensional world. This introduction to the field concentrates on the state-of-the-art algorithms and applications of ray tracing that use object-orientation. It describes various advanced ray tracing techniques.

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  • PublisherJohn Wiley & Sons
  • Publication date1994
  • ISBN 10 047130414X
  • ISBN 13 9780471304142
  • BindingPaperback
  • Number of pages442

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9780471304159: Object–Oriented Ray Tracing in C++ (Wiley Professional Computing)

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ISBN 10:  0471304158 ISBN 13:  9780471304159
Publisher: John Wiley & Sons, 1994
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Published by Wiley (1993)
ISBN 10: 047130414X ISBN 13: 9780471304142
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