Interactive multimedia is the merging of previously separate media - video, text, audio, graphics and animation - under computer control. This publication focuses on the challenges of developing interactive multimedia for use in teaching and learning at university level, including open university education. Case studies and papers presented address three main themes: design, implementation and evaluation. Contributions are sourced from experts actively engaged in interactive multimedia development, ensuring the book offers a comprehensive specialist perspective of the field. It will be of particular interest for higher education policy makers, university and open learning lecturers and multimedia developers.
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