Expected Outcome Model of Two Player Games (Research Notes in Artificial Intelligence) - Softcover

Abramson, Bruce D.

 
9780273033349: Expected Outcome Model of Two Player Games (Research Notes in Artificial Intelligence)

Synopsis

The focal point of the research for this text was the determination of an unambiguous domain-independent model of the static evaluation function. The proposed definition, the projected outcome of a game given random play, leads to the "expected-outcome" model of two-player evaluators, in which the relative merit of game-tree nodes, rather than board positions, is considered. The resultant model of the game-tree is essentially probabilistic in nature, rather than deterministic. Node values become random variables, and search procedures attempt to maximize expected values. In the long run, this model may be applicable to a wide variety of domains, and may begin bridging the gap between simple parlour games and their more complex relatives.

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