Title: Connected Code( Why Children Need to Learn Programming) <>Binding: Hardcover <>Author: YasminB.Kafai <>Publisher: MITPress(MA)
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The list of references and cross-referenced studies and material is impressive. If you are, or want to be, involved in educating children, then this book is an essential read.
--British Computer SocietyThis book is as engaging as its catchy title suggests.
--Computing ReviewsIn their book, Connected Code: Why Children Need to Learn Programming, Yasmin B. Kafai and Quinn Burke draw from their own extensive experience teaching children to code. They argue that it is not simply enough for students to learn to code, but rather for all pupils to become computational participants in today's increasingly digital society. From this perspective, learning to program is to computational participation as writing is to literacy. Computational participation goes beyond programming to include collaboration in a maker society, just as literacy goes beyond the fundamental act of writing. In addition to advocating that everyone should learn to code, Connected Code presents the developing idea of computational participation, encouraging more productive, authentic, and creative learning through collaborative processes.
--Teachers College RecordYasmin B. Kafai is Professor of Learning Sciences at the University of Pennsylvania. She is the coeditor of Beyond Barbie and Mortal Kombat: New Perspectives on Gender and Gaming and coauthor of Connected Play: Tweens in a Virtual World (both published by the MIT Press). She is also coauthor of Connected Gaming. Quinn Burke is Assistant Professor in the Department of Teacher Education at the College of Charleston. He is also coauthor of Connected Gaming (MIT Press). Mitchel Resnick, an expert in educational technologies, is Professor of Learning Research at the MIT Media Lab.His research group develops the Scratch programming software and online community, the world's largest coding platform for kids. He has worked closely with the LEGO company on educational ideas and products, such as the LEGO Mindstorms robotics kits, and he cofounded the Computer Clubhouse project, an international network of after-school learning centers for youth from low-income communities.
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