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Problem Solving, Abstraction, & Design Using C++: Visual C++ Edition - Softcover

 
9780201750669: Problem Solving, Abstraction, & Design Using C++: Visual C++ Edition

Synopsis

This package includes one of the leading textbooks for the CS1 in C++ course, Problem Solving, Abstraction, and Design in C++, 3e, and a brand new manual, Programming in Visual C++. This new supplement contains nearly 40 pages describing how to install and set-up Microsoft's C++ compiler, and also includes a CD-ROM containing a copy of Visual C++ 6.0.

The book Problem Solving, Abstraction, and Design Using C++ presents, and then reinforces, the basic principles of software engineering and object-oriented programming while introducing the C++ programming language. One of the hallmarks of this book is the focus on program design; Professors Frank Friedman and Elliot Koffman present a Software Development Method in Chapter 1 that is revisited in the Case Studies throughout the book. This book carefully presents object-oriented programming by balancing it with procedural programming so the reader does not overlook the fundamentals of algorithm organization and design. Object-oriented concepts are presented via an overview in Chapter 1 and then demonstrated with the use of the standard string and iostream classes and a user-defined money class throughout the early chapters. Chapter 10 shows how to write your own classes and chapter 11 shows how to write template classes. The presentation of classes is flexible and writing classes can be covered earlier if desired.

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From the Back Cover

This revision of the classic Problem Solving, Abstraction, and Design Using C++ presents, and then reinforces, the basic principles of software engineering and object-oriented programming while introducing the C++ programming language. One of the hallmarks of this book is the focus on program design. Professors Frank Friedman and Elliot Koffman present a Software Development Method in Chapter 1 that is revisited in the Case Studies throughout the book.

This book carefully presents object-oriented programming by balancing it with procedural programming so the reader does not overlook the fundamentals of algorithm organization and design. Object-oriented concepts are presented through an overview in Chapter 1 and then demonstrated with the use of the standard string and iostream classes and a user-defined money class throughout the early chapters. Chapter 10 shows how to write your own classes and Chapter 11 shows how to write template classes. The presentation of classes is flexible and writing classes can be covered earlier if desired.

Other Highlights:
  • Conforms to ANSI/ISO C++ standards, including new material on the Standard Library
  • Makes use of proven pedagogical features including end-of section self-check exercises and programming exercises, extensive examples, robust case studies, clearly marked program style displays and syntax displays, in-depth chapter reviews, arid detailed syntax and run-time error discussions in each chapter
  • Utilizes a dynamic two-color design to highlight important material
  • Includes interviews with leading computer scientists to show the significance of the material in the real-world
  • Contains new appendices covering Visual C++, C++ Builder, and the standard container classes and iterators

"About this title" may belong to another edition of this title.

  • PublisherPearson
  • Publication date2001
  • ISBN 10 020175066X
  • ISBN 13 9780201750669
  • BindingPaperback
  • LanguageEnglish
  • Edition number3
  • Number of pages822

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9780321450050: Problem Solving, Abstraction & Design Using C++: United States Edition

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ISBN 10:  0321450051 ISBN 13:  9780321450050
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Friedman, Frank L., Koffman, Elliot B., Friedman, Frank, Kof
Published by Addison Wesley, 2001
ISBN 10: 020175066X ISBN 13: 9780201750669
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