New media is like a giant jigsaw puzzle; a combination of different skills and media. We know all about the pieces, but the biggest problem is putting them all together to get the ‘big picture' of new media design. Design for New Media gives a unified approach to looking at the area, covering both the separate elements, and putting them in the context of new media design as a whole. The book is divided into four sections; The first section considers some of the issues that arise from designing with new and developing technology. The author then moves on to look at the ‘building blocks' of new media (sound, colour and animation), and their role in the design of a new media product is explained. The third section covers interaction design and those elements of new media that are connected with the use and understanding of the product. Finally, the process of design itself is considered in a practical way; how do you take that first step in designing a new media product?
"synopsis" may belong to another edition of this title.
Lon Barfield is a new media designer and consultant. He is the author of The User Interface, published in 1993 by Addison Wesley.
New media is like a giant jigsaw puzzle. We know all about the separate pieces; sound, animation, text, video... but the challenge is putting the pieces together to give us the big picture of new media design. In this book Lon Barfield takes the reader on a journey through the fundamentals of interaction design for the web and CD-ROM, dealing with these key ingredients and the ways in which they are brought together into an interactive whole.
Features
Design for New Media
will be essential reading for students examining design and interaction design principles in their studies. It is suitable for courses and course-modules in multimedia design, interaction design, web design and any design discipline that involves design for use.
Lon Barfield is a new media designer and consultant. He is the author of The User Interface; Concepts and Design published in 1993 by Addison Wesley and the real world design column in the SIGCHI Bulletin (now online at www.DesigningTheRealWorld.com).
"About this title" may belong to another edition of this title.
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Paperback. Condition: new. Paperback. New media is like a giant jigsaw puzzle; a combination of different skills and media. We know all about the pieces, but the biggest problem is putting them all together to get the big picture' of new media design. Design for New Media gives a unified approach to looking at the area, covering both the separate elements, and putting them in the context of new media design as a whole. The book is divided into four sections; the first section considers some of the issues that arise from designing with new and developing technology. The author then moves on to look at the building blocks' of new media (sound, colour and animation), and their role in the design of a new media product is explained. The third section covers interaction design and those elements of new media that are connected with the use and understanding of the product. Finally, the process of design itself is considered in a practical way; how do you take that first step in designing a new media product? Giving a unified approach to looking at designing multimedia and the web, this text covers the separate elements, and puts them in the context of new media design as a whole. Shipping may be from multiple locations in the US or from the UK, depending on stock availability. Seller Inventory # 9780201596090
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Paperback. Condition: new. Paperback. New media is like a giant jigsaw puzzle; a combination of different skills and media. We know all about the pieces, but the biggest problem is putting them all together to get the big picture' of new media design. Design for New Media gives a unified approach to looking at the area, covering both the separate elements, and putting them in the context of new media design as a whole. The book is divided into four sections; the first section considers some of the issues that arise from designing with new and developing technology. The author then moves on to look at the building blocks' of new media (sound, colour and animation), and their role in the design of a new media product is explained. The third section covers interaction design and those elements of new media that are connected with the use and understanding of the product. Finally, the process of design itself is considered in a practical way; how do you take that first step in designing a new media product? Giving a unified approach to looking at designing multimedia and the web, this text covers the separate elements, and puts them in the context of new media design as a whole. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability. Seller Inventory # 9780201596090