Object-Oriented Software Development in Java provides broad and coherent coverage of object-oriented technology, teaching object-oriented design and construction using Java to students with some experience programming in any language. Focusing on design and programming, educator and practitioner Xiaoping Jia instills the object-oriented way of thinking through the use of design patterns and frameworks, study of the design of the Java Class Libraries, and illustration of incremental software development.
With the popularity of C++ and Java, program design has become as important to individual commercial programmers as it has been to programmers developing immense government-sponsored software projects. Designed for a course on object-oriented design at the Junior-, Senior-, and Graduate-level, Object-Oriented Software Development in Java prepares students for the industry's move toward object-oriented languages by introducing design concepts early and then moving on to Java.
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Xiaoping Jia is an Associate Professor of Software Engineering and the Director of the Division of Software Engineering, School of Computer Science, Telecommunications, and Information Systems at De Paul University. His primary research interests are applications of formal methods and object-oriented development methodologies. He has authored several software development tools and is a consultant in GUI design and web-based applications using Java. He is the founder of Aesthetic Software, a company that focuses on developing technologies for web-based application using Java and XML. Professor Jia received his Ph.D. in computer science from Northwestern University.
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Object-oriented software development has matured significantly over the past several years. The convergence of object-oriented modeling techniques and notations, the development of object-oriented frameworks and design patterns, and the evolution of object-oriented programming languages have been essential in the progression of this technology.
Object-Oriented Software Development in Java: Styles, Patterns, and Frameworks focuses on developing skills in designing software―particularly in writing well-designed, medium-sized object-oriented programs. It provides a broad and coherent coverage of object-oriented technology, including object-oriented modeling using the Unified Modeling Language (UML), object-oriented design using Design Patterns, and object-oriented programming using Java.
The book uses the Java 2 platform throughout, introducing such topics as Swing, collections, and RMI. The material is presented from both a theoretical and a practical perspective, instilling the object-oriented way of thinking through the use of design patterns, exploration of the design of the Java Class Libraries, and illustration of incremental software development.
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