This book provides a fast-track explanation of what rapid prototyping really is; features a three-chapter, step-by-step tutorial that provides direction for developing, iterating, refining and evolving a prototype into a deliverable software application; considers the application of the methods to the actual development of real projects.
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John Connell is the Chief Software Engineer for Sterling Software at NASA Ames, supervising a team of internal software engineering consultants and providing technical leadership to the Ames software development community. He has written several books and other publications on software engineering topics that are widely read and contain methods used throughout the software industry.
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