Human-computer Interaction

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9780134372112: Human-computer Interaction

This textbook introduces the foundations of human-computer interaction, covering basic psychology and computer technology, models and methods for interface design and applications. It can be used as a text for a course in HCI or as the basis for a curriculum in HCI, with sections of it being taken separately for single course units. Later parts of the book cover more advanced material, but no initial knowledge is assumed. The authors have combined a broad, yet detailed look at HCI from a psychological and computer science perspective, which emphasizes the design of interactive systems. The text is supported by worked examples and exercises of varying difficulty and suggested projects.

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From the Back Cover:

Much has changed since the first edition of human–computer interaction was published. Ubiquitous computing and rich sensor-filled environments are finding their way out of the laboratory, not just into movies but also into our workplaces and homes. The computer has broken out of its plastic and glass bounds providing us with networked societies where personal computing devices from mobile phones to smart cards fill our pockets and electronic devices surround us at home and work. The web too has grown from a largely academic network into the hub of business and everyday lives. As the distinctions between the physical and the digital, and between work and leisure start to break down, human-computer interaction is also changing radically.

The excitement of these changes is captured in this new edition, which also looks forward to other emerging technologies. However, the book is firmly rooted in strong principles and models independent of the passing technologies of the day: these foundations will be the means by which today’s students will understand tomorrow’s technology.

The third edition of human–computer interaction can be used for introductory and advanced courses on HCI, Interaction Design, Usability or Interactive Systems Design. It will also prove an invaluable reference for professionals wishing to design usable computing devices.

Accompanying the text is a comprehensive website containing a broad range of material for instructors, students and practitioners, a full text search facility for the book, links to many sites of additional interest and much more: go to


New to this edition:

  • A revised structure, reflecting the growth of HCI as a discipline, separates out basic material suitable for introductory courses from more detailed models and theories.
  • New chapter on Interaction Design adds material on scenarios and basic navigation design.
  • New chapter on Universal Design, substantially extending the coverage of this material in the book.
  • Updated and extended treatment of socio/contextual issues.
  • Extended and new material on novel interaction, including updated ubicomp material, designing experience, physical sensors and a new chapter on rich interaction.
  • Updated material on the web including dynamic content and WAP.

Alan Dix is Professor in the Department of Computing, Lancaster, UK. Janet Finlay is Professor at the School of Computing, Leeds Metropolitan University, UK. Gregory Abowd is Assistant Professor in the College of Computing at Georgia Tech, USA. Russell Beale is lecturer at the School of Computer Science, University of Birmingham, UK.


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Dix, Alan; Finlay, Janet E.; Abowd, G. D.; Beale, Russell
Published by Prentice Hall (1997)
ISBN 10: 0134372115 ISBN 13: 9780134372112
New Paperback Quantity Available: 1

Book Description Prentice Hall, 1997. Paperback. Book Condition: New. Bookseller Inventory # DADAX0134372115

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