Computational Geometry and Computer Graphics in C++ Appropriate for undergraduate courses in Computational Geometry and/or Computer Graphics. This book describes basic problems in computer graphics and computational geometry, and presents methods for solving them, using these problems and solutions as an introduction to the fields of Computational Geometry and Computer Graphics. Full description
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This book provides an accessible introduction to methods in computational geometry and computer graphics. It emphasizes the efficient object-oriented implemenation of geometric methods with useable C++ code for all methods discussed.
Appropriate for undergraduate courses in Computational Geometry and/or Computer Graphics. This book describes some basic problems in computer graphics and computational geometry, and presents some practical methods for solving them, using these problems and solutions as an introduction to the fields of Computational Geometry and Computer Graphics. Introducting the reader to the design and analysis of algorithms provides the framework for studying the algorithms covered in the text.
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