For an introductory, one-semester course in Usability Engineering.
Written in an accessible, conversational style, this comprehensive introduction is crafted to support a project-based course emphasizing the development process. The authors provide detailed coverage of fundamentals without unnecessary depth or breadth, aiming to foster an understanding of the goals and process of usability engineering. Students gain valuable hands-on experience that will serve them in future careers.
"synopsis" may belong to another edition of this title.
Dr. Laura Leventhal is a professor of Computer Science at Bowling Green State University. She received her Ph.D. in Computer and Communication Sciences from the University of Michigan. Her most recent research work focuses on cognitive issues in the use of interactive three-dimensional models. In particular, she has been exploring issues of object perception and mental transformation of virtual reality objects.
"About this title" may belong to another edition of this title.
Book Description Paperback. Book Condition: BRAND NEW. BRAND NEW. Fast Shipping. Prompt Customer Service. Satisfaction guaranteed. Bookseller Inventory # 0131570080BNA
Book Description Book Condition: Brand New. Book Condition: Brand New. Bookseller Inventory # 97801315700851.0
Book Description Pearson, 2007. Paperback. Book Condition: New. book. Bookseller Inventory # 0131570080
Book Description Pearson. PAPERBACK. Book Condition: New. 0131570080 New Condition. Bookseller Inventory # NEW4.0047906
Book Description Pearson, 2007. Book Condition: New. Brand New, Unread Copy in Perfect Condition. A+ Customer Service! Summary: I. Introduction to usability. 1. What is a user interface? 2. What do we mean by HCI, usability, and user interfaces? 3. Defining usability and models of usability. II. The process of usability engineering. 4. The process of usability engineering. III. Defining and documenting the user's needs. 5. Understanding and documenting the UI that the user has in mind. 6. Large-scale example of analysis and specification of user context, tasks, and characteristics. IV. Designing a user interface to match the user needs. 7. Designing the interaction and designing a solution. 8. Interaction styles and how they relate to project situations. 9. More guidelines, some standards and generally some more ideas to improve your design of interaction. V. Revisiting the process. 10. Revisiting the process: Prototyping your interaction. 11. Usability assessment. VI. A little more about design. 12. Interaction design and evaluation example. 13. Specifying and analyzing your (quality) software design. VII. Context, constraints and responsibilities for user interface design. 14. The H' in HCI. 15. Usability for everyone. 16. References. Bookseller Inventory # ABE_book_new_0131570080
Book Description Pearson, 2007. Paperback. Book Condition: New. Bookseller Inventory # P110131570080
Book Description Prentice Hall, 2007. Paperback. Book Condition: New. 1. Bookseller Inventory # DADAX0131570080
Book Description Pearson, 2007. Paperback. Book Condition: Brand New. 1st edition. 314 pages. 9.00x7.00x0.75 inches. In Stock. Bookseller Inventory # zk0131570080