This text looks at the design of computing programs using the techniques of object-oriented design and UML. It covers modelling techniques and notation in detail, supported by exercises throughout. It is suitable for both Java and C++ users.
"synopsis" may belong to another edition of this title.
Clear explanations of UML and OCL notation
Emphasis on transition from design to code
Includes complete case studies with code
Supported with many exercises
Full web support including slides, source code for the examples and case studies, links to related web sites and answers to selected exercises
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