Making Things Move DIY Mechanisms for Inventors, Hobbyists, and Artists (Electronics)

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9780071741675: Making Things Move DIY Mechanisms for Inventors, Hobbyists, and Artists (Electronics)

A unique guide to practical mechanical design principles and their applications
In Making Things Move, you'll learn how to build moving mechanisms through non-technical explanations, examples, and do-it-yourself projects--from art installations to toys to labor-saving devices. The projects include a drawing machine, a mini wind turbine, a mousetrap powered car, and more, but the applications of the examples are limited only by your imagination. A breadth of topics is covered ranging from how to attach couplers and shafts to a motor, to converting between rotary and linear motion.
Each chapter features photographs, drawings, and screenshots of the components and systems involved. Emphasis is placed on using off-the-shelf components whenever possible, and most projects also use readily available metals, plastics, wood, and cardboard, as well as accessible fabrication techniques such as laser cutting. Small projects in each chapter are designed to engage you in applying the material in the chapter at hand. Later in the book, more involved projects incorporate material from several chapters.
Making Things Move:

  • Focuses on practical applications and results, not abstract engineering theories
  • Contains more than a dozen topic-focused projects and three large-scale projects incorporating lessons from the whole book
  • Features shopping lists and guides to off-the-shelf components for the projects
  • Incorporates discussions of new fabrication techniques such as laser cutting and 3D printing, and how you can gain access
  • Includes online component for continuing education with the book's companion website and blog (makingthingsmove.com)
Hands-on coverage of moving mechanisms
Introduction to Mechanisms and Machines; Materials and Where to Find Them; Screwed or Glued? On Fastening and Joining Parts; Forces, Friction and Torque (Oh My); Mechanical and Electrical Power, Work, and Energy; Eeny, Meeny, Miny, Motor? - Creating and Controlling Motion; The Guts: Bearings, Bushings. Couplers, and Gears; Rotary vs. Linear Motion; Automatons and Mechanical Toys; Making Things and Getting Them Made; Projects

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About the Author:

Dustyn Roberts is a traditionally trained engineer with non-traditional ideas about how engineering can be taught.  She started her career at Honeybee Robotics as an engineer on the Sample Manipulation System project for NASA's Mars Science Laboratory mission, scheduled for launch in 2011.  In 2006 she founded Dustyn Robots after consulting for two artists during their residency at Eyebeam Art + Technology Center in NYC.  She continued consulting projects for students and artists while working full time at Honeybee, and eventually moved to consulting full time on projects ranging from gait analysis to designing guided parachute systems. In 2007, she developed a course for NYU's Interactive Telecommunications Program called Mechanisms and Things That Move that led to the book you see here.  She also participated in the pilot of Battle of the Geeks where her team designed and launched a rocket across a canyon in Africa, and has attracted media attention by Time Out New York, IEEE Spectrum, and local organizations.  

Dustyn holds a BS in Mechanical and Biomedical Engineering from Carnegie Mellon University with minors in Robotics and Business, an MS in Biomechanics & Movement Science from the University of Delaware, and is currently working on a PhD in Mechanical Engineering at the Polytechnic Institute of New York University.  She currently lives in New York City with her partner, Lorena, and cat, Simba.

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Book Description McGraw-Hill Education - Europe, United States, 2010. Paperback. Book Condition: New. Language: English . Brand New Book. Get Your Move On! In Making Things Move: DIY Mechanisms for Inventors, Hobbyists, and Artists, you ll learn how to successfully build moving mechanisms through non-technical explanations, examples, and do-it-yourself projects--from kinetic art installations to creative toys to energy-harvesting devices. Photographs, illustrations, screen shots, and images of 3D models are included for each project. This unique resource emphasizes using off-the-shelf components, readily available materials, and accessible fabrication techniques. Simple projects give you hands-on practice applying the skills covered in each chapter, and more complex projects at the end of the book incorporate topics from multiple chapters. Turn your imaginative ideas into reality with help from this practical, inventive guide.Discover how to: Find and select materials Fasten and join parts Measure force, friction, and torque Understand mechanical and electrical power, work, and energy Create and control motion Work with bearings, couplers, gears, screws, and springs Combine simple machines for work and fun Projects include: Rube Goldberg breakfast machine Mousetrap powered car DIY motor with magnet wire Motor direction and speed control Designing and fabricating spur gears Animated creations in paper An interactive rotating platform Small vertical axis wind turbine SADbot: the seasonally affected drawing robot Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists. Bookseller Inventory # AAS9780071741675

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Book Description McGraw-Hill Education - Europe, United States, 2010. Paperback. Book Condition: New. Language: English . This book usually ship within 10-15 business days and we will endeavor to dispatch orders quicker than this where possible. Brand New Book. Get Your Move On! In Making Things Move: DIY Mechanisms for Inventors, Hobbyists, and Artists, you ll learn how to successfully build moving mechanisms through non-technical explanations, examples, and do-it-yourself projects--from kinetic art installations to creative toys to energy-harvesting devices. Photographs, illustrations, screen shots, and images of 3D models are included for each project. This unique resource emphasizes using off-the-shelf components, readily available materials, and accessible fabrication techniques. Simple projects give you hands-on practice applying the skills covered in each chapter, and more complex projects at the end of the book incorporate topics from multiple chapters. Turn your imaginative ideas into reality with help from this practical, inventive guide.Discover how to: Find and select materials Fasten and join parts Measure force, friction, and torque Understand mechanical and electrical power, work, and energy Create and control motion Work with bearings, couplers, gears, screws, and springs Combine simple machines for work and fun Projects include: Rube Goldberg breakfast machine Mousetrap powered car DIY motor with magnet wire Motor direction and speed control Designing and fabricating spur gears Animated creations in paper An interactive rotating platform Small vertical axis wind turbine SADbot: the seasonally affected drawing robot Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists. Bookseller Inventory # BTE9780071741675

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Book Description McGraw-Hill Education - Europe, United States, 2010. Paperback. Book Condition: New. Language: English . Brand New Book. Get Your Move On! In Making Things Move: DIY Mechanisms for Inventors, Hobbyists, and Artists, you ll learn how to successfully build moving mechanisms through non-technical explanations, examples, and do-it-yourself projects--from kinetic art installations to creative toys to energy-harvesting devices. Photographs, illustrations, screen shots, and images of 3D models are included for each project. This unique resource emphasizes using off-the-shelf components, readily available materials, and accessible fabrication techniques. Simple projects give you hands-on practice applying the skills covered in each chapter, and more complex projects at the end of the book incorporate topics from multiple chapters. Turn your imaginative ideas into reality with help from this practical, inventive guide.Discover how to: Find and select materials Fasten and join parts Measure force, friction, and torque Understand mechanical and electrical power, work, and energy Create and control motion Work with bearings, couplers, gears, screws, and springs Combine simple machines for work and fun Projects include: Rube Goldberg breakfast machine Mousetrap powered car DIY motor with magnet wire Motor direction and speed control Designing and fabricating spur gears Animated creations in paper An interactive rotating platform Small vertical axis wind turbine SADbot: the seasonally affected drawing robot Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists. Bookseller Inventory # AAS9780071741675

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Book Description McGraw-Hill/TAB Electronics. Paperback. Book Condition: New. Paperback. 368 pages. Dimensions: 9.1in. x 7.3in. x 0.9in.A unique guide to practical mechanical design principles and their applications In Making Things Move, youll learn how to build moving mechanisms through non-technical explanations, examples, and do-it-yourself projects--from art installations to toys to labor-saving devices. The projects include a drawing machine, a mini wind turbine, a mousetrap powered car, and more, but the applications of the examples are limited only by your imagination. A breadth of topics is covered ranging from how to attach couplers and shafts to a motor, to converting between rotary and linear motion. Each chapter features photographs, drawings, and screenshots of the components and systems involved. Emphasis is placed on using off-the-shelf components whenever possible, and most projects also use readily available metals, plastics, wood, and cardboard, as well as accessible fabrication techniques such as laser cutting. Small projects in each chapter are designed to engage you in applying the material in the chapter at hand. Later in the book, more involved projects incorporate material from several chapters. Making Things Move: Focuses on practical applications and results, not abstract engineering theories Contains more than a dozen topic-focused projects and three large-scale projects incorporating lessons from the whole book Features shopping lists and guides to off-the-shelf components for the projects Incorporates discussions of new fabrication techniques such as laser cutting and 3D printing, and how you can gain access Includes online component for continuing education with the books companion website and blog (makingthingsmove. com) Hands-on coverage of moving mechanisms Introduction to Mechanisms and Machines; Materials and Where to Find Them; Screwed or Glued On Fastening and Joining Parts; Forces, Friction and Torque (Oh My); Mechanical and Electrical Power, Work, and Energy; Eeny, Meeny, Miny, Motor - Creating and Controlling Motion; The Guts: Bearings, Bushings. Couplers, and Gears; Rotary vs. Linear Motion; Automatons and Mechanical Toys; Making Things and Getting Them Made; Projects This item ships from multiple locations. Your book may arrive from Roseburg,OR, La Vergne,TN. Paperback. Bookseller Inventory # 9780071741675

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