This text features detailed specifications for 30 popular graphics file formats so that readers can more quickly and easily decide which standards are best for their applications. New to this edition are chapters on formats important to multimedia and video, including MPEG, FL1 and QuickTime; expanded discussion of data compression; and coverage of format updates, such as TIFF 6.0. Readers can also get updated information on: JPEG; GEM bit image; Windows BMP; PostScript; HP PCL; CGM; GIF; Targa; MacPaint; PICT; Windows Metafile; and Lotus PIC. This book should be of interest to software developers, systems managers and computer hobbyists.
"synopsis" may belong to another edition of this title.
A concise practical summary of graphics file formats
Our goal was to describe formats that people use in a moderately priced book, and I think we've done that fairly well. I'll put our description of JPEG up against anyone's, for example, and we cover graphics embedded in printer formats like PCL, Postscript, and HP-GL which other books overlook.
Incidentally, there's no CD with this book because you can get better code than what you can put on a CD from the net for free. A CD just adds $5 to the price with little benefit.
If you're interested in programming examples, see my ``Programming for Graphics Files in C and C++'' which is entirely devoted to that topic.
"About this title" may belong to another edition of this title.
Book Description Windcrest, 1994. Paperback. Book Condition: New. 2 Sub. Bookseller Inventory # DADAX0070340250
Book Description Windcrest, 1994. Paperback. Book Condition: New. book. Bookseller Inventory # 0070340250
Book Description Windcrest. PAPERBACK. Book Condition: New. 0070340250 New Condition. Bookseller Inventory # NEW4.0023737