Chapter One The fate of all realms hangs on the resolution of the brutal conflict born of brother versus brother, of prince against prince.For years Lysaer, Prince of Light, has single-mindedly sought the destruction of Arithon, his mage-trained half-brother. Now having narrowly escaped a conspiracy that sought his execution, Arithon must flee into the merciless winter wilds. Sentenced to die by the Alliance of Light and hunted by Koriani enchantresses who hotly desire his capture, the Master of Shadow must brave alone the brutal mountain storms -- and a more subtle yet equally damning danger: the violation of ground once held sacred by the powerful Paravians. Though grievously wounded, he cannot rest, for the vengeful guardsmen who hound his trail are spell-turned to destroy him. Even the sanctuary of Ithamon has become a trap, cordoned by Lysaer's armies.But Arithon's plight has brought a dangerous "ally" out of seclusion and silence. The renegade Fellowship Sorcerer, Davien the Betrayer, has emerged to take a hand in the Shadow Master's fate. Yet is this outlawed mage whose works once destroyed Arithon's royal ancestors a savior or an opportunist? As the Betrayer's obscure motives spin an irresistible web, survival forces Arithon to face a deadly choice: die by the swords of fanatical enemies who claim he's a minion of evil...or cast his lot with a mighty enchanter whose reputation he dares not trust.And there is another drawn to share Arithon's peril. Elaira, the Koriani enchantress who shares his love, would sacrifice all to aid him, yet her life vows to her order have made her a double-edged weapon. For she alone holds the power to intercede but at an unthinkable cost: The total subjugation of the Master of Shadow.A story of powerful complexity and breathtaking scope, Peril's Gate is a monumental work that only solidifies the standing of Janny Wurts as one of the strongest, most creative and important fantasists writing today.
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Janny Wurts is the author of eleven novels, a collection of short stories, and the internationally best selling Empire trilogy written in collaboration with Raymond E. Feist. Her current release in her Wars of Light and Shadow series, Grand Conspiracy, and her forthcoming hardcover, Peril's Gate, are the culmination of more than twenty years of carefully evolved ideas. The cover images on the books, both in the US and abroad, are her own paintings, depicting her vision of characters and setting.
Through her combined talents as a writer/illustrator, Janny has immersed herself in a lifelong ambition: to create a seamless interface between words and pictures that will lead reader and viewer beyond the world we know. Her lavish use of language lures the mind into a crafted realm of experience, with characters and events woven into a complex tapestry, and drawn with an intensity to leave a lasting impression. Her research includes a range of direct experience, lending her fantasy a gritty realism, and her scenes involving magic an almost visionary credibility. A self–taught painter, she draws directly from the imagination, creating scenes in a representational style that blurs the edges between dream and reality. She makes no preliminary sketches, but envisions her characters and the scenes that contain them, then executes the final directly from the initial pencil drawing.
The seed idea for the Wars of Light and Shadow series occurred, when, in the course of researching tactic and weapons, she viewed a documentary film on the Battle of Culloden Moor. This was the first time she had encountered the historical context of that brutal event, with the embroidery of romance stripped from it. The experience gave rise to an awakening, which became anger, that so often, our education, literature and entertainment slant history in a manner that equates winners and losers with moral right and wrong, and the prevalent attitude, that killing wars can be seen as justifiable solutions when only one side of the picture is presented.
Her series takes the stance that there are two sides to every question, and follows two characters who are half brothers. One a bard trained as a master of magecraft, and the other a born ruler with a charismatic passion for justice, have become cursed to lifelong enmity. As one sibling raises a devoted mass following, the other tries desperately to stave off defeat through solitary discipline and cleverness. The conflict sweeps across an imaginary world, dividing land and people through an intricate play of politics and the inborn prejudices of polarized factions already set at odds. Readers are led on a journey that embraces both viewpoints. The story explores the ironies of morality which often confound our own human condition-that what appears right and just, by one side, becomes reprehensible when seen from the opposite angle. What is apparently good for the many, too often causes devastating suffering to the nonconformist minority. Through the interactions between the characters themselves, the reader is left to their own discretion to interpret the moral impact of events.
Says Janny of her work, "I chose to frame this story against a backdrop of fantasy because I could handle even the most sensitive issues with the gloves off-explore the myriad angles of our troubled times with the least risk of offending anyone's personal sensibilities. The result, I can hope, is an expanding journey of the spirit that explores the grand depths, and rises to the challenge of mapping the ethereal potential of an evolving planetary consciousness."
Beyond writing, Janny's award winning paintings have been showcased in exhibitions of imaginative artwork, among them a commemorative exhibition for NASA's 25th Anniversary; the Art of the Cosmos at Hayden Planetarium in New York; and two exhibits of fantasy art, at both the Delaware Art Museum, and Canton Art Museum.From Publishers Weekly:
The latest installment in the Wars of Light and Shadow series, also the third movement of an inner story arc called the Alliance of Light, well represents the vast and tangled plot lines readers have come to expect from this prolific and popular author. In the first book in the series, Curse of the Mistwraith (1993), the half-brothers dark Arithon s'Ffalenn and blond Lysaer s'Ilessid were set against each other by the eponymous enemy, and now, 30-some years later, they're still going after each other. This book's action begins in mid-flight during a winter gale, with Arithon fleeing the walled city Jaelot, where he's been imprisoned. With him he drags the unwilling peasant Fionn Areth Caid'an, magically raised as his double to trap him. Soon they join forces with Dakar the Mad Prophet (whose prophecies have an erratic track record, though some have been important), assigned by the Fellowship of Sorcerers to defend our protagonist. Dakar has supplies and horses ready. Much geography is traversed with many turgid pages spent attempting to describe the indescribable effects of magic. Occasionally the focus moves to Lysaer, with his large retinue of soldiers and fanatic priests, who in private practice rituals as sorcerous as the techniques of which they accuse Arithon. While fans have compared this series to Robert Jordan's extended Wheel of Time series, newcomers may be put off by the stilted language ("The guard captain's baleful stillness held threat") and the mishmash of plot.
Copyright 2002 Reed Business Information, Inc.
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Book Description Eos (HarperCollins), 2002. Hardcover. Book Condition: New. 1. Bookseller Inventory # DADAX0061052205
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