C# 14 and .NET 10 Game Development for Beginners: Build 2D Games, Learn Game Programming, and Create Interactive Projects Step by Step
Language: English
Published by Independently published, 2026
- Softcover
- New

Seller: California Books, Miami, FL, U.S.A.California Books
AbeBooks seller since October 27, 2023
Condition: New
£ 31.22
Quantity: Over 20 available
Add to basketItem description from seller
Print on Demand.
Seller Inventory # I-9798181175334
- Title
- C# 14 and .NET 10 Game Development for Beginners: Build 2D Games, Learn Game Programming, and Create Interactive Projects Step by Step
- Author
- Marwick, Theo
- Publisher
- Independently published
- Publication year
- 2026
- Condition
- New
- Binding
- Soft cover
- Language
- English
- ISBN 13
- 9798181175334
Learning to code can feel intimidating, especially when every tutorial seems to assume you already understand the language. But what if you could learn C# by building simple, playable games one step at a time?
C# 14 and .NET 10 Game Development for Beginners is a friendly, practical guide for anyone who wants to learn programming through the fun and rewarding world of 2D game development. You do not need previous coding experience, advanced math skills, or a background in game engines. This book starts from the basics and helps you build confidence through clear explanations, small wins, and hands-on projects.
Instead of memorizing C# as a list of disconnected rules, you will learn how programming concepts come alive inside real game features. Variables become score and health. Conditions decide wins and losses. Loops keep games running. Classes help you create players, enemies, pickups, and projectiles. Step by step, you will see how C#, .NET 10, and beginner-friendly game programming ideas work together.
Inside this book, you will learn how to:
-
Set up your C# 14 and .NET 10 development environment
-
Understand variables, conditions, loops, methods, classes, and objects through game examples
-
Build your first interactive console game
-
Create a 2D game project and understand the game loop
-
Load assets, draw sprites, and organize game files
-
Add keyboard and mouse input, player movement, and screen boundaries
-
Build collision detection, scoring, health, lives, and game consequences
-
Add game states, UI text, sound effects, background music, and polish
-
Create simple enemy behavior, timers, spawning, and difficulty progression
-
Complete a final 2D game project and prepare it for sharing
This book is designed for complete beginners, new C# learners, students, hobbyists, and aspiring game developers who want a calm, structured path into coding. Each concept is explained in simple language, with practical examples that show what the code does, why it matters, and how it fits into a playable project.
Mistakes are treated as part of the learning process, not as failure. You will learn how to test your code, fix common errors, improve your project structure, and build one feature at a time. Every small success, from moving a player on screen to detecting a collision or displaying a score, becomes a real step toward confidence.
If you have ever wanted to learn C# game programming but felt unsure where to begin, this book gives you a clear starting point. Start your coding journey today and discover how approachable, practical, and enjoyable game development with C# 14 and .NET 10 can be.
"Synopsis" may belong to another edition of this title.
California Books
Miami, FL, U.S.A.
AbeBooks seller since October 27, 2023
Shipping rates within U.S.A.
| Item | 3 to 7 business days | 2 to 5 business days |
|---|---|---|
| First item | £ 0.00 | £ 9.09 |
Payment methods
Store description
We have 20 years experience selling books worldwide! Friendly customer support. Your satisfaction guaranteed!
Specialty
All authorized categoriesSeller's business information
Miramar International Services LLC
FL, U.S.A.
Right of withdrawal
If you are a consumer you can withdraw from the contract in accordance with the following. Consumer means any natural person who is acting for purposes which are outside his trade, business, craft or profession.
Information regarding the right of withdrawal
Statutory right to withdraw
You have the right to withdraw from this contract within 14 days without giving any reason.
The withdrawal period will expire after 14 days from the day on which you acquire, or a third party other than the carrier and indicated by you acquires, physical possession of the last good or the last lot or piece.
To exercise the right of withdrawal, electronically fill in and submit a clear statement on our website, under "My Purchases" in "My Account". We will communicate to you an acknowledgement of receipt of such a withdrawal on a durable medium (e.g. by e-mail) without delay.
To meet the withdrawal deadline, it is sufficient for you to send your communication concerning your exercise of the right of withdrawal before the withdrawal period has expired.
Effects of withdrawal
If you withdraw from this contract, we will reimburse to you all payments received from you, including the costs of delivery (except for the supplementary costs arising if you chose a type of delivery other than the least expensive type of standard delivery offered by us).
We may make a deduction from the reimbursement for loss in value of any goods supplied, if the loss is the result of unnecessary handling by you.
We will make the reimbursement without undue delay, and not later than 14 days after the day on which we are informed about your decision to withdraw from this contract.
We will make the reimbursement using the same means of payment as you used for the initial transaction, unless you have expressly agreed otherwise; in any event, you will not incur any fees as a result of such reimbursement.
We may withhold reimbursement until we have received the goods back, or you have supplied evidence of having sent back the goods, whichever is the earliest.
You shall send back the goods or hand them over to California Books, Fort Wayne, Indiana, U.S.A., without undue delay and in any event not later than 14 days from the day on which you communicate your withdrawal from this contract to us. The deadline is met if you send back the goods before the period of 14 days has expired. You will have to bear the direct cost of returning the goods. You are only liable for any diminished value of the goods resulting from the handling other than what is necessary to establish the nature, characteristics and functioning of the goods.
Exceptions to the right of withdrawal
The right of withdrawal does not apply to:
- The delivery of newspapers, journals or magazines with the exception of subscription contracts; and
- The supply of digital content which is not supplied on a tangible medium (e.g. on a CD or DVD) if you accepted when you placed your order that we could start to deliver it, and that you could not withdraw once delivery had started.