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Virtual Worlds: Synthetic Universes, Digital Life, And Complexity - Hardcover

 
9780738200507: Virtual Worlds: Synthetic Universes, Digital Life, And Complexity
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This interdisciplinary volume aims to provoke a new understanding of the important role that computer-generated "virtual worlds" will play in domains such as science, business, computer games, education, training, and simulation. It introduces virtual worlds as a field, and reviews its historical roots, its goals, and its methodological approaches. Virtual worlds enable the study of a wide variety of "what if" questions relevant to our understanding of the world around us, by using image synthesis, modeling, multimedia, and virtual reality. We can imagine these virtual worlds reflecting some parts of our reality, but also synthesizing new universes with associated "physical" laws and artificial life forms. The contributors to this volume investigate the relationships between the natural and the artificial from both theoretical and philosophical points of views. They also address technical developments and practical applications.

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Synopsis:
Virtual worlds enable the study of a wide variety of what if questions relevant to our understanding of the world around us, by using synthesis, modelling, multimedia and virtual reality. We can imagine these virtual worlds reflecting some parts of our reality, but also synthesising new universes with associated physical laws and artificial life forms. This interdisciplinary volume aims to provoke a new understanding of the important role that such virtual worlds will play in domains such as sciences, business, computer games, education, training and simulation. In it, contributors investigate the relationships between the natural and the artificial from both theoretical and philosophical points of view. It introduces Virtual Worlds as a field, reviews its historical roots, its goals and methodological approaches. It also addresses technical developments and practical applications. }This interdisciplinary volume aims to provoke a new understanding of the important role that computer-generated virtual worlds will play in domains such as science, business, computer games, education, training, and simulation.

It introduces virtual worlds as a field, and reviews its historical roots, its goals, and its methodological approaches. Virtual worlds enable the study of a wide variety of what if questions relevant to our understanding of the world around us, by using image synthesis, modeling, multimedia, and virtual reality. We can imagine these virtual worlds reflecting some parts of our reality, but also synthesizing new universes with associated physical laws and artificial life forms. The contributors to this volume investigate the relationships between the natural and the artificial from both theoretical and philosophical points of views. They also address technical developments and practical applications. }
About the Author:
Jean-Claude Heudin is a professor at the International Institute of Multimedia of Leonardo da Vinci University, Paris.

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  • PublisherRoutledge
  • Publication date1998
  • ISBN 10 0738200506
  • ISBN 13 9780738200507
  • BindingHardcover
  • Edition number1
  • Number of pages288

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Other Popular Editions of the Same Title

9783540647805: Virtual Worlds: First International Conference, VW’98 Paris, France, July 1–3, 1998 Proceedings: 1434 (Lecture Notes in Computer Science, 1434)

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ISBN 10:  3540647805 ISBN 13:  9783540647805
Publisher: Springer, 1998
Softcover

  • 9783540677079: Virtual Worlds: Second International Conference, VW 2000 Paris, France, July 5-7, 2000 Proceedings: 1834 (Lecture Notes in Computer Science, 1834)

    Springer, 2000
    Softcover

  • 9780813342863: Virtual Worlds: Synthetic Universes, Digital Life, And Complexity (new England Complex Systems Institute Series on Complexity)

    Routledge, 2004
    Softcover

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ISBN 10: 0738200506 ISBN 13: 9780738200507
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