Computer Graphics : Principles and Practice in C
Foley, James D.; Van Dam, Andries; Feiner, Steven K.; Hughes, John F.
9780201848403
ISBN 13: 9780201848403
Publication Date: 1995
Your Satisfaction is Guaranteed:
The best-selling book on computer graphics is now available in this C-language version. All code has been converted into C, and changes through the ninth printing of the second edition have been incorporated. The book's many outstanding features continue to ensure its position as the standard computer graphics text and reference. By uniquely combining current concepts and practical applications in computer graphics, four well-known authors provide here the most comprehensive, authoritative, and up-to-date coverage of the field. The important algorithms in 2D and 3D graphics are detailed for easy implementation, including a close look at the more subtle special cases. There is also a thorough presentation of the mathematical principles of geometric transformations and viewing. In this book, the authors explore multiple perspectives on computer graphics: the user's, the application programmer's, the package implementor's, and the hardware designer's. For example, the issues of user-centered design are expertly addressed in three chapters on interaction techniques, dialogue design, and user interface software. Hardware concerns are examined in a chapter, contributed by Steven Molnar and Henry Fuchs, on advanced architectures for real-time, high performance graphics. The comprehensive topic coverage includes: Programming with SRGP, a simple but powerful raster graphics package that combines features of Apple's QuickDraw and the MIT X Window System graphics library. Hierarchical, geometric modeling using SPHIGS, a simplified dialect of the 3D graphics standard PHIGS. Raster graphics hardware and software, including both basic and advanced algorithms for scan converting and clipping lines, polygons, conics, spline curves, and text. Image synthesis, including visible-surface determination, illumination and shading models, image manipulation, and antialiasing. Techniques for photorealistic rendering, including ray tracing and radiosity methods. Surface modeling with parametric polynomials, including NURBS, and solid-modeling representations such as B-reps, CSG, and octrees. Advanced modeling techniques such as fractals, grammar-based models, particle systems. Concepts of computer animation and descriptions of state-of-the-art animation systems. Over 100 full-color plates and over 700 figures illustrate the techniques presented in the book. 0201848406B04062001
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International Edition
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Computer Graphics: Principles and Practice in C (2nd Edition) (ISBN: 0201848406 / 0-201-84840-6) Foley, James D.; Van Dam, Andries; Feiner, Steven K.; Hughes, John F. Quantity Available: > 20
Book Description: Softcover. Book Condition: New. Dust Jacket Condition: New. Brand New. Original International Edition. Paperback Copy. Contents are similar to US Edition. ISBN/Cover of the book might be different from the US Edition. book. Bookseller Inventory # Ukbukstore-421 Bookseller & Payment Information | More Books from this Seller | Ask Bookseller a Question |
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International Edition
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Computer Graphics: Principles and Practice in C, 2nd ed. (ISBN: 0201848406 / 0-201-84840-6) Foley, James D.; Van Dam, Andries; Feiner, Steven K.; Hughes, John F. Quantity Available: > 20
Book Description: Softcover. Book Condition: New. 2nd ed. Brand New, Softcover International Edition. Cover Image & ISBN may differ from US edition but contents are same as US Edition. Printing in Black & White, in English language. Speedy shipping in 3-4 business days by USPS/UPS/DHL with free tracking sent to your email within 48 hours. No shipping to PO Box/APO/FPO address. Kindly provide day time phone number in order to ensure smooth delivery. 100% customer satisfaction guaranteed. We may ship the books from Asian regions for inventory purpose. In case of any queries with regards to purchase please feel free to e-mail us. Bookseller Inventory # GBD901426079 Bookseller & Payment Information | More Books from this Seller | Ask Bookseller a Question |
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International Edition
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Computer Graphics: Principles and Practice in C (2nd Edition) (ISBN: 0201848406 / 0-201-84840-6) Foley, James D.; Van Dam, Andries; Feiner, Steven K.; Hughes, John F. Quantity Available: 7
Book Description: Addison-Wesley Professional. Hardcover. Book Condition: New. 0201848406 Brand New. International Edition, Softcover,ISBN & Cover might be different, Perfect Condition. Printed in English. Restricted sales disclaimer printed on the cover. Contents same as US edition. Very rare cases examples and problems at the end might be different. Ships within 48hrs with tracking no. Delivered in 5 business days excluding saturdays and sundays. Customer satisfaction guaranteed. Mail us if you have any questions. Bookseller Inventory # PR #28.2555A82 Bookseller & Payment Information | More Books from this Seller | Ask Bookseller a Question |
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Computer Graphics: Principles and Practice in C (ISBN: 0201848406 / 0-201-84840-6) Foley, James D.; Van Dam, Andries; Feiner, Steven K.; Hughes, John F. Quantity Available: > 20
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Computer Graphics: Principles and Practice in C 2nd Edition (ISBN: 0201848406 / 0-201-84840-6) Foley, James D.; Van Dam, Andries; Feiner, Steven K.; Hughes, John F. Quantity Available: 10
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Computer Graphics: Principles and Practice in C (Hardback) (ISBN: 9780201848403) Foley, James D.; Van Dam, Andries; Feiner, Steven K.; Hughes, John F. Quantity Available: 1
Book Description: Pearson Education Limited, United Kingdom, 1995. Hardback. Book Condition: New. 2 Revised ed of US ed. 235 x 162 mm. Brand New Book with Free Worldwide Delivery. The best-selling book on computer graphics is now available in this C-language version. All code has been converted into C, and changes through the ninth printing of the second edition have been incorporated. The book's many outstanding features continue to ensure its position as the standard computer graphics text and reference. By uniquely combining current concepts and practical applications in computer graphics, four well-known authors provide here the most comprehensive, authoritative, and up-to-date coverage of the field. The important algorithms in 2D and 3D graphics are detailed for easy implementation, including a close look at the more subtle special cases. There is also a thorough presentation of the mathematical principles of geometric transformations and viewing. In this book, the authors explore multiple perspectives on computer graphics: the user's, the application programmer's, the package implementor's, and the hardware designer's. For example, the issues of user-centered design are expertly addressed in three chapters on interaction techniques, dialogue design, and user interface software.Hardware concerns are examined in a chapter, contributed by Steven Molnar and Henry Fuchs, on advanced architectures for real-time, high performance graphics. The comprehensive topic coverage includes: *Programming with SRGP, a simple but powerful raster graphics package that combines features of Apple's QuickDraw and the MIT X Window System graphics library. *Hierarchical, geometric modeling using SPHIGS, a simplified dialect of the 3D graphics standard PHIGS. *Raster graphics hardware and software, including both basic and advanced algorithms for scan converting and clipping lines, polygons, conics, spline curves, and text. *Image synthesis, including visible-surface determination, illumination and shading models, image manipulation, and antialiasing. *Techniques for photorealistic rendering, including ray tracing and radiosity methods. *Surface modeling with parametric polynomials, including NURBS, and solid-modeling representations such as B-reps, CSG, and octrees. *Advanced modeling techniques such as fractals, grammar-based models, particle systems. *Concepts of computer animation and descriptions of state-of-the-art animation systems.Over 100 full-color plates and over 700 figures illustrate the techniques presented in the book. 0201848406B04062001. Bookseller Inventory # AAC9780201848403 Bookseller & Payment Information | More Books from this Seller | Ask Bookseller a Question |
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Computer Graphics: Principles and Practice in C (2nd Edition) (ISBN: 0201848406 / 0-201-84840-6) Foley, James D.; Van Dam, Andries; Feiner, Steven K.; Hughes, John F. Quantity Available: 3
Book Description: Addison-Wesley Professional. Hardcover. Book Condition: New. 0201848406 BRAND NEW W/ FAST SHIPPING! This item is: Computer Graphics: Principles and Practice in C, 2nd Ed., 1996, By Foley, James D.; van Dam, Andries; FORMAT: Hardcover; ISBN: 9780201848403. Choose Expedited for fastest shipping! Our 98%+ rating proves our commitment! We cannot ship to PO Boxes. To avoid ordering the wrong item, please check your item's ISBN number!. Bookseller Inventory # P9780201848403 Bookseller & Payment Information | More Books from this Seller | Ask Bookseller a Question |
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Computer Graphics: Principles and Practice in C (2 Revised ed of US ed) (ISBN: 9780201848403) Foley, James D.; Van Dam, Andries; Feiner, Steven K.; Hughes, John F. Quantity Available: 2
Book Description: Pearson Education Limited. Hardback. Book Condition: new. BRAND NEW, Computer Graphics: Principles and Practice in C (2 Revised ed of US ed), James D. Foley, Andries Van Dam, Steven Feiner, John F. Hughes, The best-selling book on computer graphics is now available in this C-language version. All code has been converted into C, and changes through the ninth printing of the second edition have been incorporated. The book's many outstanding features continue to ensure its position as the standard computer graphics text and reference. By uniquely combining current concepts and practical applications in computer graphics, four well-known authors provide here the most comprehensive, authoritative, and up-to-date coverage of the field. The important algorithms in 2D and 3D graphics are detailed for easy implementation, including a close look at the more subtle special cases. There is also a thorough presentation of the mathematical principles of geometric transformations and viewing. In this book, the authors explore multiple perspectives on computer graphics: the user's, the application programmer's, the package implementor's, and the hardware designer's. For example, the issues of user-centered design are expertly addressed in three chapters on interaction techniques, dialogue design, and user interface software. Hardware concerns are examined in a chapter, contributed by Steven Molnar and Henry Fuchs, on advanced architectures for real-time, high performance graphics. The comprehensive topic coverage includes: *Programming with SRGP, a simple but powerful raster graphics package that combines features of Apple's QuickDraw and the MIT X Window System graphics library. *Hierarchical, geometric modeling using SPHIGS, a simplified dialect of the 3D graphics standard PHIGS. *Raster graphics hardware and software, including both basic and advanced algorithms for scan converting and clipping lines, polygons, conics, spline curves, and text. *Image synthesis, including visible-surface determination, illumination and shading models, image manipulation, and antialiasing. *Techniques for photorealistic rendering, including ray tracing and radiosity methods. *Surface modeling with parametric polynomials, including NURBS, and solid-modeling representations such as B-reps, CSG, and octrees. *Advanced modeling techniques such as fractals, grammar-based models, particle systems. *Concepts of computer animation and descriptions of state-of-the-art animation systems. Over 100 full-color plates and over 700 figures illustrate the techniques presented in the book. 0201848406B04062001. Bookseller Inventory # B9780201848403 Bookseller & Payment Information | More Books from this Seller | Ask Bookseller a Question |
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Computer Graphics: Principles and Practice (ISBN: 9780201848403) Foley, James D.; Van Dam, Andries; Feiner, Steven K.; Hughes, John F. Quantity Available: 2
Book Description: Addison-Wesley 1995-07-01, 1995. Book Condition: NEW. Dust Jacket Condition: NEW. NEW HARDCOVER // Edition is: 2nd.; Subsequent. // Condition: NEW. Binding/format is: Hardcover. xxiii, 1175 p., [36] p. of plates : 9.75 H x 1.75 D x 6.75 W inches 3.70 lbs. Language: English. ISBN 9780201848403. Bookseller Inventory # 1233650 Bookseller & Payment Information | More Books from this Seller | Ask Bookseller a Question |
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| 10. |
Computer Graphics: Principles and Practice in C (ISBN: 0201848406 / 0-201-84840-6) Foley, James D.; Van Dam, Andries; Feiner, Steven K.; Hughes, John F. Quantity Available: 1
Book Description: 1995. Hardcover. Book Condition: New. 2nd. 171mm x 49mm x 243mm. 1200 pages. 1.696. Bookseller Inventory # 9780201848403 Bookseller & Payment Information | More Books from this Seller | Ask Bookseller a Question |
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