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Plenty of titles dig into the Java language in massive detail, but this one steps back and looks at object design first. The details of Java, from basic language features to a simple tutorial for building user interfaces in Swing, emerge only after a thorough tour of thinking in objects.
The book takes readers through object design from the very beginning at a relaxed pace. While you get all the necessary jargon for really learning the object paradigm (for example, there is full coverage of concepts such as data encapsulation, inheritance and polymorphism), the tutorial is apt to reach more readers. Without being doctrinaire about the design process, the author walks you through the steps for "discovering" objects in a business problem (including classes, attributes and operations) and then determining how these objects work together to model real-world problems. The sample class diagrams offer quite a rich level of detail, and a single case study for a student course registration database demonstrates the design principles, including extensive class diagrams.
By the end of the book, this set of classes gets transformed into working Java code, with a simple Swing-based user interface. Though the book cuts a few corners (like using tab-delimited data instead of JDBC--a must for business programmers), there's little doubt this lively approach to mastering Java will benefit a wide range of readers. If you've ever been unsure about what object-oriented design really means, Beginning Java Objects can demystify important concepts and put the power of objects within your reach. --Richard Dragan
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Book Description Perfect Paperback. Condition: New. Seller Inventory # Abebooks486619