The Fun Way to Get Employees to Respond Positively to Change!. Who said change can't be fun! Certainly not Carolyn Nilson: In Games That Drive Change she delivers an exciting assortment of 100 ready-to-use games that add joy to work, create an atmosphere of self-directed learning, build trust, foster communication, and get even change-resistant employees to respond positively, creatively, and productively to the new business environment of continual change. Each game stands alone and is easy to understand--works well with experienced as well as novice trainers, teams, and managers--contains reproducible templates and answer sheets for easy use--and has a specific goal with measurable outcomes.
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Synopsis:
This text provides a broad assortment of ready-made activities and exercises for trainers to use in teaching business professionals how to proactively manage the process of organizational change. Templates, answer sheets, explanatory pages and commentary boxes follow each game.
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- PublisherMcGraw-Hill Inc.,US
- Publication date1995
- ISBN 10 0070465894
- ISBN 13 9780070465893
- BindingPaperback
- Number of pages307