Ever since she was a tiny child, Sabriel has lived outside the walls of the Old Kingdom, away from the random power of Free Magic, and away from the Dead who won't stay dead. But now her father, the Mage Abhorsen, is missing, and to find him Sabriel must cross back into the world.
Though her journey begins alone, she soon finds companions: Mogget, whose seemingly harmless feline form hides a powerful-and perhaps malevolent-spirit, and Touchstone, a younger Charter Mage long imprisoned by magic, now free in body but still trapped by painful memories.
With threats on all sides and only each other to trust, the three must travel deep into the Old Kingdom, toward a battle that will pit them against the true forces of life and death-and bring Sabriel face-to-face with her own hiddden destiny.
A tale of dark secrets, deep love, and dangerous magic, Sabriel introduces Garth Nix an exceptional new talent.
Since childhood, Sabriel has lived outside the walls of the Old Kingdom, away from the power of Free Magic, and away from the Dead who refuse to stay dead. But now her father, the Mage Abhorson, is missing, and Sabriel must cross into that world to find him. With Mogget, whose feline form hides a powerful, perhaps malevolent spirit, and Touchstone, a young Charter Mage, Sabriel travels deep into the Old Kingdom. There she confronts an evil that threatens much more than her life -- and comes face to face with her own hidden destiny. . . Garth Nix's first young adult novel, Sabriel was recently nominated for the Aurealis Award for Excellence in Science Fiction in Australia.
"synopsis" may belong to another edition of this title.
Sabriel attends Wyverley Girls College in Ancelstierre (Nix's version of normal) and has recently graduated with runaway firsts in every subject. But her particular school has certain extra-curricular activities, like the learning of Magic, because of its proximity to the Wall which marks Ancelstierre's border with the Old Kingdom. Over the wall, life is very different and the use of magic is commonplace. Then, on the edge of death, Sabriel's father, Abhorson, sends her a cryptic message that means she must venture into the Old Kingdom and calm the storm that is brewing there, and which will surely multiply at her father's passing. Refusing to accept his fate, Sabriel inherits the tools of her father's trade and his name. Her new duty is to lay the disturbed dead back to rest with the help of seven powerful bells worn across the chest. Sabriel seeks her father's slayer in a mammoth journey that is hindered by dark magic, monsters-a-plenty and shadowy unsubstantial evils.
The narrative builds into a luxurious tale of good versus evil, with a re-assuringly likeable central character to take us through it all. Nix's writing is solid and well-planned, his prose convincing and rounded. Make a note to look up the sequels Lirael and Abhorsen in due course--they're unlikely to disappoint. (Ages 10 and over)--John McLay
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