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Helps readers develop the skills they need to create, render, and animate scenes and projects using the tools offered by Poser X. This guide provides step-by-step tutorials for each task, followed by projects that allow readers to use each skill on their own.
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Chapter 1: Learning the Poser Interface. Chapter 2: Accessing Figures. Chapter 3: Editing and Posing Figures. Chapter 4: Adding Materials. Chapter 5: Dealing with Props. Chapter 6: Establishing a Scene. Chapter 7: Creating a Face. Chapter 8: Working with Hair. Chapter 9: Working with Cloth. Chapter 10: Working with Bones. Chapter 11: Animating Figures. Chapter 12: Rendering Scenes. Chapter 13: Writing Python Scripts.About the Author:
Kelly has more than 15 years experience in the computer graphics arena, especially in the area of 3D graphics. Included in the experience is a variety of tasks from high-end CAD product design and architectural pre-visualization to virtual reality and games. Kelly is best known for his international best-selling books on graphics including the 3ds max Bible, Illustrator Bible and Naked Maya. He also is the author of Poser 6 and 7 Revealed as well as Edgeloop Character Modeling for 3D Professionals. Kelly currently works as a freelance designer for Logical Paradox Design, a company that he founded with his brother.
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Book Description Condition: New. New Book. Seller Inventory # 1598639706TUN
Book Description Course Technology PTR, 2009. Paperback. Condition: New. 1. Seller Inventory # DADAX1598639706
Book Description Paperback. Condition: Brand New. New. Seller Inventory # DH PB29pg252to551-13747