Learning Java by Building Android Games
Horton, John
Sold by Budget Books, Pasadena, CA, U.S.A.
AbeBooks Seller since 26 June 2023
Used - Soft cover
Condition: Fine
Quantity: 1 available
Add to basketSold by Budget Books, Pasadena, CA, U.S.A.
AbeBooks Seller since 26 June 2023
Condition: Fine
Quantity: 1 available
Add to basketPages are clean and unmarked. Binding is tight. Cover shows very slight shelf wear.
Seller Inventory # 4654
Android is the fastest growing operating system (OS) with one of the largest installed bases of any mobile OS. Android uses one of the most popular programming languages, Java, as the primary language for building apps of all types. So, you should first obtain a solid grasp of the Java language and its foundation APIs to improve the chances of succeeding as an Android app developer.
This book will show you how to get your Android development environment set up and you will soon have your first working game. The difficulty level grows steadily with the introduction of key Java topics such as loops, methods, and OOP. You'll then use them in the development of games. You will learn how to build a math test game, a Simon-like memory game, a retro pong-style game, and for the grand finale, a Snake-style, retro arcade game with real Google Play leaderboards and achievements. The book has a hands-on approach and is packed with screenshots.
John Horton is a technology enthusiast based in UK. When he is not writing apps, books, or blog articles for Game Code School, he can usually be found playing computer games or indulging in a Nerf war.
John Horton is a technology enthusiast based in UK. When he is not writing apps, books, or blog articles for the Game Code School website, he can usually be found playing computer games or indulging in a Nerf war.
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