Seller: Anybook.com, Lincoln, United Kingdom
Condition: Good. This is an ex-library book and may have the usual library/used-book markings inside.This book has hardback covers. In good all round condition. No dust jacket. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,1100grams, ISBN:9780123749437.
Published by Morgan Kaufmann 2009-07-31, 2009
ISBN 10: 0123749433 ISBN 13: 9780123749437
Language: English
Seller: Chiron Media, Wallingford, United Kingdom
£ 67.62
Convert currencyQuantity: Over 20 available
Add to basketHardback. Condition: New.
Condition: New. pp. 448.
Seller: Revaluation Books, Exeter, United Kingdom
Hardcover. Condition: Brand New. 1st edition. 448 pages. 9.30x7.50x0.90 inches. In Stock.
£ 92.09
Convert currencyQuantity: 3 available
Add to basketCondition: New. pp. 448 1st Edition.
Seller: HPB-Red, Dallas, TX, U.S.A.
£ 12.18
Convert currencyQuantity: 1 available
Add to baskethardcover. Condition: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
£ 96.30
Convert currencyQuantity: 3 available
Add to basketCondition: New. pp. 448.
Published by ELSEVIER SCIENCE & TECHNOLOGY, 2009
ISBN 10: 0123749433 ISBN 13: 9780123749437
Language: English
Seller: OM Books, Sevilla, SE, Spain
£ 228.12
Convert currencyQuantity: 1 available
Add to basketCondition: Usado - bueno.
Published by Elsevier Science Jul 2009, 2009
ISBN 10: 0123749433 ISBN 13: 9780123749437
Language: English
Seller: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germany
£ 81.23
Convert currencyQuantity: 2 available
Add to basketBuch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Virtual Reality systems enable organizations to cut costs and time, maintain financial and organizational control over the development process, digitally evaluate products before having them created, and allow for greater creative exploration. In this book, VR developers Alan Craig, William Sherman, and Jeffrey Will examine a comprehensive collection of current,unique, and foundational VR applications in a multitude of fields, such as business, science, medicine, art, entertainment, and public safety among others.An insider's view of what works, what doesn't work, and why, Developing Virtual Reality Applications explores core technical information and background theory as well as the evolution of key applications from their genesis to their most current form. Developmental techniques are cross-referenced between different applications linking information to describe overall VR trends and fundamental best practices. This synergy, coupled with the most up to date research being conducted, provides a hands-on guide for building applications, and an enhanced, panoramic view of VR development. Developing Virtual Reality Applications is an indispensable one-stop reference for anyone working in this burgeoning field. 448 pp. Englisch.
Seller: AHA-BUCH GmbH, Einbeck, Germany
£ 86.91
Convert currencyQuantity: 2 available
Add to basketBuch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Virtual Reality systems enable organizations to cut costs and time, maintain financial and organizational control over the development process, digitally evaluate products before having them created, and allow for greater creative exploration. In this book, VR developers Alan Craig, William Sherman, and Jeffrey Will examine a comprehensive collection of current,unique, and foundational VR applications in a multitude of fields, such as business, science, medicine, art, entertainment, and public safety among others.An insider's view of what works, what doesn't work, and why, Developing Virtual Reality Applications explores core technical information and background theory as well as the evolution of key applications from their genesis to their most current form. Developmental techniques are cross-referenced between different applications linking information to describe overall VR trends and fundamental best practices. This synergy, coupled with the most up to date research being conducted, provides a hands-on guide for building applications, and an enhanced, panoramic view of VR development. Developing Virtual Reality Applications is an indispensable one-stop reference for anyone working in this burgeoning field.