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Published by Routledge 2019-02-08, 2019
ISBN 10: 1138738972 ISBN 13: 9781138738973
Language: English
Seller: Chiron Media, Wallingford, United Kingdom
Paperback. Condition: New.
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Published by Taylor & Francis Ltd, London, 2020
ISBN 10: 1138738972 ISBN 13: 9781138738973
Language: English
Seller: Grand Eagle Retail, Bensenville, IL, U.S.A.
Paperback. Condition: new. Paperback. Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing.Beginning with basic techniques, including linear and interactive sound design, before moving on to advanced techniques, such as procedural audio, Principles of Game Audio and Sound Design is supplemented by a host of digital resources, including a library of ready-to-use, adaptable scripts. This thorough introduction provides the reader with the skills and tools to combat the potential challenges of game audio independently.Principles of Game Audio and Sound Design is the perfect primer for beginner- to intermediate-level readers with a basic understanding of audio production and Unity who want to learn how to gain a foothold in the exciting world of game and interactive audio. A comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
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Published by Taylor & Francis Group, 2020
ISBN 10: 1138738972 ISBN 13: 9781138738973
Language: English
Seller: Majestic Books, Hounslow, United Kingdom
Condition: New. pp. 312.
Seller: Ria Christie Collections, Uxbridge, United Kingdom
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Seller: GreatBookPricesUK, Woodford Green, United Kingdom
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Published by Routledge 2019-02-08, 2019
ISBN 10: 1138738972 ISBN 13: 9781138738973
Language: English
Seller: Chiron Media, Wallingford, United Kingdom
Paperback. Condition: New.
Published by Taylor & Francis Group, 2020
ISBN 10: 1138738972 ISBN 13: 9781138738973
Language: English
Seller: Books Puddle, New York, NY, U.S.A.
Condition: New. pp. 312.
Published by Taylor and Francis Ltd, GB, 2020
ISBN 10: 1138738972 ISBN 13: 9781138738973
Language: English
Seller: Rarewaves.com USA, London, LONDO, United Kingdom
Paperback. Condition: New. Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing.Beginning with basic techniques, including linear and interactive sound design, before moving on to advanced techniques, such as procedural audio, Principles of Game Audio and Sound Design is supplemented by a host of digital resources, including a library of ready-to-use, adaptable scripts. This thorough introduction provides the reader with the skills and tools to combat the potential challenges of game audio independently.Principles of Game Audio and Sound Design is the perfect primer for beginner- to intermediate-level readers with a basic understanding of audio production and Unity who want to learn how to gain a foothold in the exciting world of game and interactive audio.
Published by Taylor & Francis Ltd, 2020
ISBN 10: 1138738972 ISBN 13: 9781138738973
Language: English
Seller: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Ireland
First Edition
Condition: New. 2020. 1st Edition. Paperback. . . . . .
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
Condition: As New. Unread book in perfect condition.
Published by Routledge 2019-02-08, 2019
ISBN 10: 1138738972 ISBN 13: 9781138738973
Language: English
Seller: Chiron Media, Wallingford, United Kingdom
Paperback. Condition: New.
Published by Taylor & Francis Group, 2020
ISBN 10: 1138738972 ISBN 13: 9781138738973
Language: English
Seller: Biblios, Frankfurt am main, HESSE, Germany
Condition: New. pp. 312.
Published by Taylor & Francis Ltd, 2020
ISBN 10: 1138738972 ISBN 13: 9781138738973
Language: English
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Paperback / softback. Condition: New. New copy - Usually dispatched within 4 working days. 1160.
Published by Taylor & Francis Ltd, 2020
ISBN 10: 1138738972 ISBN 13: 9781138738973
Language: English
Seller: Kennys Bookstore, Olney, MD, U.S.A.
Condition: New. 2020. 1st Edition. Paperback. . . . . . Books ship from the US and Ireland.
Published by Focal Press 4/29/2020, 2020
ISBN 10: 1138738972 ISBN 13: 9781138738973
Language: English
Seller: BargainBookStores, Grand Rapids, MI, U.S.A.
Paperback or Softback. Condition: New. Principles of Game Audio and Sound Design: Sound Design and Audio Implementation for Interactive and Immersive Media. Book.
Condition: NEW.
Paperback. Condition: Brand New. 295 pages. 9.50x6.75x0.75 inches. In Stock.
Published by Taylor & Francis Ltd, London, 2020
ISBN 10: 1138738972 ISBN 13: 9781138738973
Language: English
Seller: CitiRetail, Stevenage, United Kingdom
Paperback. Condition: new. Paperback. Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing.Beginning with basic techniques, including linear and interactive sound design, before moving on to advanced techniques, such as procedural audio, Principles of Game Audio and Sound Design is supplemented by a host of digital resources, including a library of ready-to-use, adaptable scripts. This thorough introduction provides the reader with the skills and tools to combat the potential challenges of game audio independently.Principles of Game Audio and Sound Design is the perfect primer for beginner- to intermediate-level readers with a basic understanding of audio production and Unity who want to learn how to gain a foothold in the exciting world of game and interactive audio. A comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Published by Taylor & Francis Ltd, London, 2020
ISBN 10: 1138738972 ISBN 13: 9781138738973
Language: English
Seller: AussieBookSeller, Truganina, VIC, Australia
Paperback. Condition: new. Paperback. Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing.Beginning with basic techniques, including linear and interactive sound design, before moving on to advanced techniques, such as procedural audio, Principles of Game Audio and Sound Design is supplemented by a host of digital resources, including a library of ready-to-use, adaptable scripts. This thorough introduction provides the reader with the skills and tools to combat the potential challenges of game audio independently.Principles of Game Audio and Sound Design is the perfect primer for beginner- to intermediate-level readers with a basic understanding of audio production and Unity who want to learn how to gain a foothold in the exciting world of game and interactive audio. A comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Condition: New. Jean-Luc Sinclair has been a pioneer in the field of game audio since the mid-1990s. He has worked with visionaries such as Trent Reznor and Id Software and has been an active producer and sound designer in New York since the early 2000s.
Taschenbuch. Condition: Neu. Principles of Game Audio and Sound Design | Sound Design and Audio Implementation for Interactive and Immersive Media | Jean-Luc Sinclair | Taschenbuch | Einband - flex.(Paperback) | Englisch | 2020 | Focal Press | EAN 9781138738973 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu.
Published by Taylor and Francis Ltd, GB, 2020
ISBN 10: 1138738972 ISBN 13: 9781138738973
Language: English
Seller: Rarewaves.com UK, London, United Kingdom
Paperback. Condition: New. Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing.Beginning with basic techniques, including linear and interactive sound design, before moving on to advanced techniques, such as procedural audio, Principles of Game Audio and Sound Design is supplemented by a host of digital resources, including a library of ready-to-use, adaptable scripts. This thorough introduction provides the reader with the skills and tools to combat the potential challenges of game audio independently.Principles of Game Audio and Sound Design is the perfect primer for beginner- to intermediate-level readers with a basic understanding of audio production and Unity who want to learn how to gain a foothold in the exciting world of game and interactive audio.
Published by Routledge 2019-02-08, 2019
ISBN 10: 1138738964 ISBN 13: 9781138738966
Language: English
Seller: Chiron Media, Wallingford, United Kingdom
Hardcover. Condition: New.