After studying for an MA in English and then taking courses at Capilano College in the Media Resources program, I moved to Toronto and started working in a now obscure medium, called “multi-image.” The experience was created with banks of computer-controlled carousels projecting on overlapping room size screens, synced to a room filling sound track. It was an immersive and emotionally intense medium but fleeting.
I grew interested in the computer screen and sound system as a medium, creating 2D animations distributed on floppy disc for a variety of clients using a now defunct graphics programming language, GRASP. This led to a book, “Multimedia Creations” written in the early 90s and published in five languages. It was the first book to show artists how to create audio visual experiences on the computer. It was followed by one of the first books written for the 3D artist, “3D Modeling Lab,” also translated into five languages.
I moved back to Vancouver. The books launched my career in the museum and science centre world, creating interactive computer-based shows and theatre experiences for international clients, including the National Museum of Saudi Arabia, Metropolis in Amsterdam and the World’s Fair in Frankfurt, Germany.
Earlier this decade I received a grant from MUSE to study and prototype content for mobile devices. I wrote and produced a number of 2D and 3D animations for the small screen.