Synopsis:
This book covers the essential knowledge and skills needed by a student who is specializing in software engineering. Readers will learn principles of object orientation, software development, software modelling, software design, requirements analysis and testing. The use of the Unified Modelling Language to develop software is taught in depth. Many concepts are illustrated using complete examples, with code written in Java. The most essential and practical software engineering knowledge is covered in reasonable depth, but the book is short and simple enough to be absorbed by a second-year student in one academic term. The focus is on knowledge and skills that industry most needs students to learn: object orientation, UML, Java, software architecture, user-interface design and quality assurance. The book teaches ways of thinking that have been shown to result in better software development: iterative development, risk management, careful evaluation of alternatives and effective communication.
From the Publisher:
Understanding the customer and the user in the context of use cases, requirements and user interface design
Development based on solid principles and reuseable technology: reuseable software and sets of principles are provided on which students can base their work
Visual modelling using UML as the standard
Evaluation of alternatives in requirements and design teaches students how to make decisions in software engineering
Object-Orientation: in-depth coverage of analysis and design, as well as implementation using Java; object-oriented design patterns are also covered
Iterative development: promoted as the preferred way to develop software
Communicating effectively using documentation: flexible formats are suggested for documentation, with guidelines on how to review it
Risk management in all software engineering activities
"About this title" may belong to another edition of this title.