Multimedia: Computing, Communications and Applications
Ralf Steinmetz et Klara Nahrstedt
Sold by Ammareal, Morangis, France
AbeBooks Seller since 29 August 2016
Used - Hardcover
Condition: Used - Fine
Quantity: 1 available
Add to basketSold by Ammareal, Morangis, France
AbeBooks Seller since 29 August 2016
Condition: Used - Fine
Quantity: 1 available
Add to basketAncien livre de bibliothèque. Légères traces d'usure sur la couverture. Edition 1995. Ammareal reverse jusqu'à 15% du prix net de cet article à des organisations caritatives. ENGLISH DESCRIPTION Book Condition: Used, Very good. Former library book. Slight signs of wear on the cover. Edition 1995. Ammareal gives back up to 15% of this item's net price to charity organizations.
Seller Inventory # E-863-287
For engineers, programmers, and computer scientists.
Providing an overview of the most current research and development areas in multimedia, as well as current ongoing project applications, this book takes a world view of the technology, discussing developments in the U.S., the Far East, as well as Europe.
The practical, example-rich guide to media coding and content processing for every multimedia developer.
From DVDs to the Internet, media coding and content processing are central to the effective delivery of high-quality multimedia. In this book, two of the field's leading experts introduce today's state-of-the-art, presenting realistic examples and projects designed to help implementers create multimedia systems with unprecedented performance. Ralf Steinmetz and Klara Nahrstedt introduce the fundamental characteristics of digital audio, images, video, graphics, and animation; demonstrate powerful new approaches to content analysis and compression; and share expert insights into system and end-user issues every advanced multimedia professional must understand. Coverage includes:
First in an authoritative 3-volume set on tomorrow's robust multimedia desktop: real-time audio, video, and streaming media.
Multimedia Fundamentals offers a single, authoritative source for the knowledge and techniques you need to succeed with any advanced multimedia development project. Look for Volume 2 focusing on networking and operating system-related issues, and Volume 3 focusing on service and application issues.
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