C++ Game Development Cookbook
Mukherjee, Druhin
Sold by Bookmans, Tucson, AZ, U.S.A.
AbeBooks Seller since 30 April 2007
Used - Soft cover
Condition: Used - Good
Quantity: 1 available
Add to basketSold by Bookmans, Tucson, AZ, U.S.A.
AbeBooks Seller since 30 April 2007
Condition: Used - Good
Quantity: 1 available
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Over 100 recipes to get you creating modern, fast, and high-quality games with C++
This book is ideal for aspiring game developers who are proficient in C++ programming and are interested in developing games with C++. Some basic knowledge of game programming will be useful but is not necessary.
C++ is one of the preferred languages for game development as it supports a variety of coding styles that provides low-level access to the system. C++ is still used as a preferred game programming language by many as it gives game programmers control of the entire architecture, including memory patterns and usage. However, there is little information available on how to harness the advanced features of C++ to build robust games.
This book will teach you techniques to develop logic and game code using C++. The primary goal of this book is to teach you to create high-quality games using C++ game programming scripts and techniques, regardless of the library or game engine you use. It will show you how to make use of the object-oriented capabilities of C++ so you can write well-structured and powerful games of any genre. The book also explores important areas such as physics programming and audio programming, and gives you other useful tips and tricks to improve your code.
By the end of this book, you will be competent in game programming using C++, and will be able to develop your own games in C++.
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