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Unity 3D脚本编程:使用C#语言开发跨平台游戏 - Softcover

 
9787121297182: Unity 3D脚本编程:使用C#语言开发跨平台游戏

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本书以Unity 3D的跨平台基础Mono以及其游戏脚本语言C#为基础进行讲解。全面系统地剖析了Unity 3D的跨平台原理以及游戏脚本开发的特点。第1章主要介绍了Unity 3D引擎的历史以及编辑器的基本知识;第2章主要介绍了Mono,以及Unity 3D利用Mono实现跨平台的原理,并且分析了C#语言为何更加适合Unity 3D游戏开发;第3章到第10章主要介绍了Unity 3D游戏脚本语言C#在使用Unity 3D开发过程中的知识点,包括Unity 3D脚本的类型基础、数据结构、在Unity 3D脚本中使用泛型、使用委托和事件打造自己的消息系统、利用定制特性来拓展Unity 3D的编辑器、Unity 3D协程背后的秘密__迭代器以及可空类型和序列化在Unity 3D中使用的相关知识;第11章到第14章,则主要介绍了Unity 3D的资源管理以及优化和编译的内容。

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9787030478528: Community essence extract: Unity 2D Game Development Tutorial examples(Chinese Edition)

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ISBN 10:  7030478525 ISBN 13:  9787030478528
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CHEN JIA DONG ZHU
ISBN 10: 7121297183 ISBN 13: 9787121297182
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paperback. Condition: New. Pub. Date:2016-09-01 Pages:404 Language: Paperback Chinese Publisher: Electronics Industry Press book to 3D Unity's cross platform based Mono and its game scripting language C# as the basis for explanation. A comprehensive and systematic analysis of the 3D Unity cross platform principle and the characteristics of the game script development. The first chapter. Seller Inventory # DN053139

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