This specific ISBN edition is currently not available.View all copies of this ISBN edition:
Printed in full color.
Develop cross-platform mobile games with Corona using the Lua programming language! Corona is experiencing explosive growth among mobile game developers, and this book gets you up to speed on how to use this versatile platform. You'll use the Corona SDK to simplify game programming and take a fun, no-nonsense approach to write and add must-have gameplay features. You'll find out how to create all the gaming necessities: menus, sprites, movement, perspective and sound effects, levels, loading and saving, and game physics. Along the way, you'll learn about Corona's API functions and build three common kinds of mobile games from scratch that can run on the iPhone, iPad, Kindle Fire, Nook Color, and all other Android smartphones and tablets.
Get a crash course in cross-platform mobile game programming using the Corona SDK. Corona, one of the easiest to use mobile gaming platforms, makes this often-difficult process both quick and easy to master.
Even if you have little previous programming knowledge, you'll feel comfortable as we begin with fundamentals before building examples of the most common kinds of games on the market today. You'll develop arcade, side scroller, and tower defense games from start to finish, and Corona will automatically turn them into apps that can run on both iOS and Android devices. These finished apps can be used as ready-to-go frameworks for your own future projects. You'll learn how to write clean, easily maintainable, easily expandable game code, and to create online leaderboards for your games. You'll also find out how to make money with games: enabling in-app purchases and in-game ads as well as how to get apps into the iTunes App Store, Google Play, and the Amazon Android Marketplace.
This book focuses on getting quick and effective results. Every page teaches by example and explanation, not with abstract lists of functions and variables. By the time you're done, you'll have learned most of what there is to know about mobile game programming and about the Corona SDK.
"synopsis" may belong to another edition of this title.
""It's straightforward, it's thorough, and it walks new users through all of the basics. I especially like how the book explains full game templates for popular genres in an easy-to-understand way.""--Brent Sorrentino, Developer Liaison, Corona Labs ""I've wanted to make an iPhone game since the launch of the App Store, and now I feel like I'm closer to my goal. The Corona SDK is a powerful tool, but good tutorials are hard to find; I feel much more prepared having read Silvia's book!""--Stephen Orr, Lead Developer, Made Media ""Looking for a way into programming mobile devices? What could be more fun than making a game (or three)? Create Mobile Games with Corona inspired me to get a little further with an idea I had for a mobile app, and Corona offers lots of speed and versatility for creating such things.""--Stephen Wolff, Django developerAbout the Author:
Silvia Domenech has developed games for more than a decade. A respected consultant, she specialized in game development for major entertainment companies, and her games have been played by millions. Naturally, in her free time she likes to... code even more games!
"About this title" may belong to another edition of this title.
Book Description Pragmatic Bookshelf, 2013. Paperback. Condition: Good. Connecting readers with great books since 1972. Used books may not include companion materials, some shelf wear, may contain highlighting/notes, may not include cdrom or access codes. Customer service is our top priority!. Seller Inventory # S_180320143
Book Description Pragmatic Bookshelf, 2013. Paperback. Condition: GOOD. Has little wear to the cover and pages. Contains some markings such as highlighting and writing. Supplemental materials are not guaranteed with any used book purchases. Seller Inventory # 1937785572_abe_gd
Book Description Pragmatic Bookshelf, 2013. Paperback. Condition: acceptable. Moderate to heavy notes, marking, highlighting, noticeable wear and tear, worn covers, crease pages. Supplemental materials are not guaranteed with any used book purchases. Seller Inventory # 1937785572_abe_ac
Book Description Pragmatic Bookshelf, 2013. Condition: Good. A+ Customer service! Satisfaction Guaranteed! Book is in Used-Good condition. Pages and cover are clean and intact. Used items may not include supplementary materials such as CDs or access codes. May show signs of minor shelf wear and contain limited notes and highlighting. Seller Inventory # 1937785572-2-4
Book Description Pragmatic Bookshelf, 2013. Paperback. Condition: VERY GOOD. Pages are intact and are not marred by notes or highlighting, but may contain a neat previous owner name. The spine remains undamaged. Supplemental materials are not guaranteed with any used book purchases. Seller Inventory # 1937785572_abe_vg