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Application Design for Wearable Computing (Synthesis Lectures on Mobile and Pervasive Computing) - Softcover

 
9781598291209: Application Design for Wearable Computing (Synthesis Lectures on Mobile and Pervasive Computing)

Synopsis

The confluence of decades of computer science and computer engineering research in multimodal interaction (e.g., speech and gesture recognition), machine learning (e.g., classification and feature extraction), software (e.g., web browsers, distributed agents), electronics (e.g., energy-efficient microprocessors, head-mounted displays), design methodology in user-centered design, and rapid prototyping have enabled a new class of computers wearable computers. The lecture takes the viewpoint of a potential designer or researcher in wearable computing. Designing wearable computers requires attention to many different factors because of the computer s closeness to the body and its use while performing other tasks. For the purposes of discussion, we have created the UCAMP framework, which consists of the following factors: user, corporal, attention, manipulation, and perception. Each of these factors and their importance is described. A number of example prototypes developed by the authors, as well as by other researchers, are used to illustrate these concepts. Wearable computers have established their first foothold in several application domains, such as vehicle and aircraft maintenance and manufacturing, inspection, language translation, and other areas. The lecture continues by describing the next step in the evolution of wearable computers, namely, context awareness. Context-aware computing takes into account a user s state and surroundings, and the mobile computer modifies its behavior based on this information. A user s context can be quite rich, consisting of attributes such as physical location, physiological state, personal history, daily behavioral patterns, and so forth. If a human assistant were given such context, he or she would make decisions in a proactive fashion, anticipating user needs, and acting as a proactive assistant. The goal is to enable mobile computers to play an analogous role, exploiting context information to significantly reduce demands on human attention. Context-aware intelligent agents can deliver relevant information when a user needs that information. These data make possible many exciting new applications, such as augmented reality, context-aware collaboration, and augmented manufacturing. The combined studies and research reported in this lecture suggest a number of useful guidelines for designing wearable computing devices. Also included with the guidelines is a list of questions that designers should consider when beginning to design a wearable computer. The research directions section emphasizes remaining challenges and trends in the areas of user interface, modalities of interaction, and wearable cognitive augmentation. Finally, we summarize the most important challenges and conclude with a projection of future directions in wearable computing.

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Synopsis

This lecture describes application design for wearable computing, providing a blend of experience-based insights, learning in application development, and guidelines on how to frame problems and address a specific design context, followed by more detailed issues and solution approaches at the next level of the application development. The lecture takes the viewpoint of a potential designer or researcher in this field and aims to present such an integrated material in one place. Designing wearable computer interfaces requires attention to many different factors because of the computer's closeness to the body and its use while performing other tasks. Among the most challenging questions facing wearable-computer designers are user needs and interactions. For the purposes of discussion, we have created the 'UCAMP' framework, which consists of the following factors: user, corporal, attention, manipulation, and perception. Each of these factors and their importance has been described.A number of example prototypes developed by the authors, as well as the other researchers, have been used to illustrate these concepts.

Wearable computers have established their first foothold in several application domains, such as vehicle and aircraft maintenance and manufacturing, inspection procedures, language translation, and other areas. The lecture proceeds by describing the next step in the evolution of wearable computers, namely context awareness. Context-aware computing takes into account a user's state and surroundings, and the mobile computer modifies its behavior based on this information. A user's context can be quite rich, consisting of attributes such as physical location, physiological state, personal history, daily behavioral patterns, and so forth. If a human assistant were given such context, he or she would make decisions in a proactive fashion, anticipating user needs, and acting as a proactive assistant.The goal is to enable mobile computers to play an analogous role, exploiting context information to significantly reduce demands on human attention. Context-aware intelligent agents can deliver relevant information when a user needs that information.These data make possible many exciting new applications, such as augmented reality, context-aware collaboration, augmented manufacturing, and maintenance.

The combined studies and research reported in this lecture suggest a number of useful guidelines for designing wearable computing devices. Also included with the guidelines is a list of questions that designers should consider when beginning to design a wearable computer. The research directions section emphasizes remaining challenges and trends in the areas of user interface, modalities of interaction, and wearable cognitive augmentation. Finally, we summarize the most important challenges and outline future directions in wearable computing.

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Dan Siewiorek; Asim Smailagic; Thad Starner
Published by Morgan & Claypool, 2008
ISBN 10: 1598291203 ISBN 13: 9781598291209
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Published by Morgan and Claypool Publishers, 2008
ISBN 10: 1598291203 ISBN 13: 9781598291209
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