Game Audio Programming - Softcover

McCuskey, Mason

 
9781592000296: Game Audio Programming

Synopsis

Taking programmers through the complete development process for a game audio engine, this practical handbook offers detailed explanations of basic WAV sound effect playback, as well as the techniques of audio scripts and ambient sound, and demonstrates the use of MP3, Windows Media, S3M/IT/MOD, CD audio, and Ogg. Original. (Beginner)

"synopsis" may belong to another edition of this title.

Synopsis

Taking programmers through the complete development process for a game audio engine, this practical handbook offers detailed explanations of basic WAV sound effect playback, as well as the techniques of audio scripts and ambient sound, and demonstrates the use of MP3, Windows Media, S3M/IT/MOD, CD audio, and Ogg. Original. (Beginner).

"About this title" may belong to another edition of this title.