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Explore the complete process of animating game characters in real-time, and learn to make them fast, effective, and full of life with this practical guide. Using the tools of 3ds max and character studio, users learn everything they need for designing, modeling, texturing, rigging, and keyframing a dynamic character.
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..".a well-crafted and deep 'how-to' book on creating an animated video game character from scratch."Synopsis:
Explains how to utilize 3ds max and Character Studio to animate game characters in real-time, demonstrating a wide variety of programming techniques and tools, along with design, modeling, texturing, sound effects, rigging and keyframing, motion capture, and other useful topics. Original. (Intermediate).
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Book Description Charles River Media, 2002. Paperback. Condition: New. Never used!. Seller Inventory # P111584502703
Book Description Charles River Media, 2002. Paperback. Condition: New. 1. Seller Inventory # DADAX1584502703