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Immerse Yourself: Create Engaging AR/VR Experiences for All Learners - Softcover

 
9781564848307: Immerse Yourself: Create Engaging AR/VR Experiences for All Learners

Synopsis

Learn how to leverage immersive technology ― AR, VR and MR ― with this practical and accessible guide.

Based on the bestselling book Learning Transported by Jaime Donally, this laminated reference guide provides practical insights and examples to help any classroom teacher incorporate immersive tech into curriculum.

The guide includes:

  • Definitions and examples of augmented, virtual and mixed reality.
  • Comparison of devices and platforms, and tips for selecting the best one.
  • Lesson ideas for using immersive technology tools in the classroom.
  • An overview of how immersive technology can help build skills associated with the ISTE Standards for Students.
(ISTE Jump Start Guide, 8.5" x 11", three laminated panels, six pages)

Audience: K-12 classroom educators

"synopsis" may belong to another edition of this title.

About the Author

A former PK-8 math teacher turned technology integration specialist, Jaime Donally has spent more than a decade at the classroom and district levels thinking about how educators can practically use augmented, virtual and mixed realities. In her current role as an independent education consultant, she provides professional development on immersive technology to districts and at conferences. She also runs a weekly Twitter chat about AR and VR education. Donally is the author of Learning Transported, which aims to tackle the fears and hurdles of immersive reality integration, and get teachers on board with successful implementation.

"About this title" may belong to another edition of this title.

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ISBN 10: 1564848302 ISBN 13: 9781564848307
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Paperback. Condition: new. Paperback. Based on the best-selling book Learning Transported by Jaime Donally, this laminated reference guide provides practical insights and examples to help any classroom teacher incorporate immersive tech into the curriculum. The guide includes definitions and examples of augmented, virtual and mixed reality; comparison of devices and platforms, with tips for selecting the best one; lesson ideas for using immersive technology tools in the classroom; and an overview of how immersive technology can help build skills associated with the ISTE Standards for Students. (ISTE Jump Start Guide, 8.5"" x 11"", 3 laminated panels, 6 pages) Shipping may be from multiple locations in the US or from the UK, depending on stock availability. Seller Inventory # 9781564848307

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Paperback. Condition: new. Paperback. Based on the best-selling book Learning Transported by Jaime Donally, this laminated reference guide provides practical insights and examples to help any classroom teacher incorporate immersive tech into the curriculum. The guide includes definitions and examples of augmented, virtual and mixed reality; comparison of devices and platforms, with tips for selecting the best one; lesson ideas for using immersive technology tools in the classroom; and an overview of how immersive technology can help build skills associated with the ISTE Standards for Students. (ISTE Jump Start Guide, 8.5"" x 11"", 3 laminated panels, 6 pages) Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability. Seller Inventory # 9781564848307

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