One careful owner,clean book, no visable wear and tear - CD-ROM is missing
"synopsis" may belong to another edition of this title.
The book is targeted for beginning and intermediate game designers wanting to learn a step-by-step, easy-to-follow process to express their concepts. It explores the various game genres, gives several hundred game concepts, explores the research process, and explains the basics needed to understand programming, artwork, sound and audio, testing, scriptwriting (both linear and non-linear), designing a user interface, and documentation (the one pagers, the executive summary and the design document).
"About this title" may belong to another edition of this title.
£ 8.74 shipping from U.S.A. to United Kingdom
Destination, rates & speedsSeller: ThriftBooks-Atlanta, AUSTELL, GA, U.S.A.
Paperback. Condition: Fair. No Jacket. Readable copy. Pages may have considerable notes/highlighting. ~ ThriftBooks: Read More, Spend Less 1.3. Seller Inventory # G1556229739I5N00
Quantity: 1 available
Seller: Wonder Book, Frederick, MD, U.S.A.
Condition: Good. Good condition. With CD! A copy that has been read but remains intact. May contain markings such as bookplates, stamps, limited notes and highlighting, or a few light stains. Seller Inventory # J06A-02003
Quantity: 1 available
Seller: Bookmans, Tucson, AZ, U.S.A.
Paperback. Condition: Good. . Satisfaction 100% guaranteed. Seller Inventory # mon0002338189
Quantity: 1 available