This title includes book and CD. This is the first handbook for game development with detailed coverage of both team management topics, such as task tracking and creating the technical design document, and outsourcing strategies for contents, such as motion capture and voice-over talent. Detailing the process from reconciling the first versions of the game with business parameters through production and on to post-release, this book covers every aspect of game development.
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paperback. Condition: New. In shrink wrap. Looks like an interesting title! Seller Inventory # Q-1556229518
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