STRATEGY GAME PROGRAMMING WITH DIRECTX 9.0 2003: .: . - Softcover

Barron, Todd

 
9781556229220: STRATEGY GAME PROGRAMMING WITH DIRECTX 9.0 2003: .: .

Synopsis

This book covers everything necessary for you to create a strategy game using C++ and DirectX 9.0. The book outlines the game development process and explains game mechanics, resource management, interface design, sound implementation, and more. Advanced topics include path-finding, particle system rendering, and network implementation. Features: Learn about project management tools that can help facilitate the development process; Understand the basic concepts of using tiles to handle terrain; Find out how to implement high-quality sound using the DirectSound and DirectMusic interfaces; Build your own map editor and learn how to generate random maps; Learn how to use key frames and animation sets to animate 3D objects; Discover how the A* algorithm finds the best path across your map; Create special effects such as explosions and smoke trails using particle systems.

"synopsis" may belong to another edition of this title.