Items related to Practical Shader Development: Vertex and Fragment Shaders...

Practical Shader Development: Vertex and Fragment Shaders for Game Developers - Softcover

 
9781484244562: Practical Shader Development: Vertex and Fragment Shaders for Game Developers

Synopsis

It’s time to stop thinking that shaders are magical. You can use shaders to turn data into stunning visual effects, and get your hands dirty by building your own shader with this step-by-step introduction to shader development for game and graphics developers. Learn how to make shaders that move, tint, light up, and look awesome, all without cracking open a math textbook.


Practical Shader Development teaches the theory behind how shaders work. The book also shows you how to apply that theory to create eye-popping visual effects. You’ll learn to profile and optimize those effects to make sure your projects keep running quickly with all their new visuals. You’ll learn good theory, good practices, and without getting bogged down in the math. 

Author Kyle Halladay explains the fundamentals of shader development through simple examples and hands-on experiments. He teaches you how to find performance issues in shaders you are using and then how to fix them. Kyle explains (and contrasts) how to use the knowledge learned from this book in three of the most popular game engines today. 


What You'll Learn
  • Understand what shaders are and how they work
  • Get up to speed on the nuts and bolts of writing vertex and fragment shaders
  • Utilize color blending and know how blend equations work
  • Know the coordinate spaces used when rendering real-time computer graphics
  • Use simple math to animate characters, simulate lights, and create a wide variety of visual effects
  • Find and fix performance problems in shaders
  • See how three popular game engines (Unity, UE4, Godot) handle shaders


Who This Book Is For

Programmers who are interested in writing their own shaders but do not know where to start, anyone who has ever seen shader code on a forum and wished they knew how to modify it just a little bit to fit into their own projects, and game developers who are tired of using the default shaders found in the game engines they are using. The book is especially useful for those who have been put off by existing shader tutorials which introduce complex math and graphics theory before ever getting something on the screen. 

"synopsis" may belong to another edition of this title.

About the Author

Kyle Halladay is a professional game programmer living in Chicago. He has more than seven years of experience writing about shaders and building graphics technology for games and architectural visualizations.

From the Back Cover

It’s time to stop thinking that shaders are magical. You can use shaders to turn data into stunning visual effects, and get your hands dirty by building your own shader with this step-by-step introduction to shader development for game and graphics developers. Learn how to make shaders that move, tint, light up, and look awesome, all without cracking open a math textbook.


Practical Shader Development teaches the theory behind how shaders work. The book also shows you how to apply that theory to create eye-popping visual effects. You’ll learn to profile and optimize those effects to make sure your projects keep running quickly with all their new visuals. You’ll learn good theory, good practices, and without getting bogged down in the math. 

Author Kyle Halladay explains the fundamentals of shader development through simple examples and hands-on experiments. He teaches you how to find performance issues in shaders you are using and then how to fix them. Kyle explains (and contrasts) how to use the knowledge learned from this book in three of the most popular game engines today. 

What You'll Learn:
  • Understand what shaders are and how they work
  • Get up to speed on the nuts and bolts of writing vertex and fragment shaders
  • Utilize color blending and know how blend equations work
  • Know the coordinate spaces used when rendering real-time computer graphics
  • Use simple math to animate characters, simulate lights, and create a wide variety of visual effects
  • Find and fix performance problems in shaders
  • See how three popular game engines (Unity, UE4, Godot) handle shaders


"About this title" may belong to another edition of this title.

Buy Used

Condition: As New
Unread book in perfect condition...
View this item

FREE shipping within United Kingdom

Destination, rates & speeds

Other Popular Editions of the Same Title

9781484244586: Practical Shader Development: Vertex and Fragment Shaders for Game Developers

Featured Edition

ISBN 10:  1484244583 ISBN 13:  9781484244586
Publisher: Apress, 2019
Softcover

Search results for Practical Shader Development: Vertex and Fragment Shaders...

Seller Image

Halladay, Kyle
Published by Apress, 2019
ISBN 10: 1484244567 ISBN 13: 9781484244562
Used Softcover

Seller: GreatBookPricesUK, Woodford Green, United Kingdom

Seller rating 5 out of 5 stars 5-star rating, Learn more about seller ratings

Condition: As New. Unread book in perfect condition. Seller Inventory # 34974942

Contact seller

Buy Used

£ 47.12
Convert currency
Shipping: FREE
Within United Kingdom
Destination, rates & speeds

Quantity: Over 20 available

Add to basket

Seller Image

Halladay, Kyle
Published by Apress, 2019
ISBN 10: 1484244567 ISBN 13: 9781484244562
New Softcover

Seller: GreatBookPricesUK, Woodford Green, United Kingdom

Seller rating 5 out of 5 stars 5-star rating, Learn more about seller ratings

Condition: New. Seller Inventory # 34974942-n

Contact seller

Buy New

£ 48.06
Convert currency
Shipping: FREE
Within United Kingdom
Destination, rates & speeds

Quantity: Over 20 available

Add to basket

Seller Image

Halladay, Kyle
Published by Apress 6/1/2019, 2019
ISBN 10: 1484244567 ISBN 13: 9781484244562
New Paperback or Softback

Seller: BargainBookStores, Grand Rapids, MI, U.S.A.

Seller rating 5 out of 5 stars 5-star rating, Learn more about seller ratings

Paperback or Softback. Condition: New. Practical Shader Development: Vertex and Fragment Shaders for Game Developers 1.54. Book. Seller Inventory # BBS-9781484244562

Contact seller

Buy New

£ 39.50
Convert currency
Shipping: £ 8.57
From U.S.A. to United Kingdom
Destination, rates & speeds

Quantity: 5 available

Add to basket

Stock Image

Halladay, Kyle
Published by Apress, 2019
ISBN 10: 1484244567 ISBN 13: 9781484244562
Used paperback

Seller: Books From California, Simi Valley, CA, U.S.A.

Seller rating 5 out of 5 stars 5-star rating, Learn more about seller ratings

paperback. Condition: Very Good. Seller Inventory # mon0003705704

Contact seller

Buy Used

£ 39.43
Convert currency
Shipping: £ 10.81
From U.S.A. to United Kingdom
Destination, rates & speeds

Quantity: 1 available

Add to basket

Stock Image

Halladay, Kyle
Published by Apress, 2019
ISBN 10: 1484244567 ISBN 13: 9781484244562
New Softcover

Seller: California Books, Miami, FL, U.S.A.

Seller rating 5 out of 5 stars 5-star rating, Learn more about seller ratings

Condition: New. Seller Inventory # I-9781484244562

Contact seller

Buy New

£ 44.52
Convert currency
Shipping: £ 7.45
From U.S.A. to United Kingdom
Destination, rates & speeds

Quantity: Over 20 available

Add to basket

Seller Image

Halladay, Kyle
Published by Apress, 2019
ISBN 10: 1484244567 ISBN 13: 9781484244562
New Softcover

Seller: GreatBookPrices, Columbia, MD, U.S.A.

Seller rating 5 out of 5 stars 5-star rating, Learn more about seller ratings

Condition: New. Seller Inventory # 34974942-n

Contact seller

Buy New

£ 37.41
Convert currency
Shipping: £ 14.90
From U.S.A. to United Kingdom
Destination, rates & speeds

Quantity: Over 20 available

Add to basket

Stock Image

Kyle Halladay
Published by Apress 2019-04-11, 2019
ISBN 10: 1484244567 ISBN 13: 9781484244562
New Paperback

Seller: Chiron Media, Wallingford, United Kingdom

Seller rating 4 out of 5 stars 4-star rating, Learn more about seller ratings

Paperback. Condition: New. Seller Inventory # 6666-IUK-9781484244562

Contact seller

Buy New

£ 51.18
Convert currency
Shipping: £ 2.49
Within United Kingdom
Destination, rates & speeds

Quantity: 10 available

Add to basket

Stock Image

Halladay, Kyle
Published by Apress, 2019
ISBN 10: 1484244567 ISBN 13: 9781484244562
New Softcover

Seller: Ria Christie Collections, Uxbridge, United Kingdom

Seller rating 5 out of 5 stars 5-star rating, Learn more about seller ratings

Condition: New. In. Seller Inventory # ria9781484244562_new

Contact seller

Buy New

£ 54.07
Convert currency
Shipping: FREE
Within United Kingdom
Destination, rates & speeds

Quantity: Over 20 available

Add to basket

Seller Image

Halladay, Kyle
Published by Apress, 2019
ISBN 10: 1484244567 ISBN 13: 9781484244562
Used Softcover

Seller: GreatBookPrices, Columbia, MD, U.S.A.

Seller rating 5 out of 5 stars 5-star rating, Learn more about seller ratings

Condition: As New. Unread book in perfect condition. Seller Inventory # 34974942

Contact seller

Buy Used

£ 42.16
Convert currency
Shipping: £ 14.90
From U.S.A. to United Kingdom
Destination, rates & speeds

Quantity: Over 20 available

Add to basket

Stock Image

Kyle Halladay
Published by APress, 2019
ISBN 10: 1484244567 ISBN 13: 9781484244562
New Paperback / softback
Print on Demand

Seller: THE SAINT BOOKSTORE, Southport, United Kingdom

Seller rating 5 out of 5 stars 5-star rating, Learn more about seller ratings

Paperback / softback. Condition: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days 790. Seller Inventory # C9781484244562

Contact seller

Buy New

£ 60.53
Convert currency
Shipping: FREE
Within United Kingdom
Destination, rates & speeds

Quantity: Over 20 available

Add to basket

There are 6 more copies of this book

View all search results for this book