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Although the field of texture processing is now well-established, research in this area remains predominantly restricted to texture analysis and simple and approximate static textures.
This comprehensive text/reference presents a survey of the state of the art in multidimensional, physically-correct visual texture modeling. Starting from basic principles and building upon the fundamentals to the latest advanced methods, the book brings together research from computer vision, pattern recognition, computer graphics, virtual and augmented reality. The text assumes a graduate-level understanding of statistics and probability theory, and a knowledge of basic computer graphics principles, but is accessible to newcomers to the field.
Topics and features:
Researchers, lecturers, students and practitioners will all find this book an invaluable reference on the rapidly developing new field of texture modeling.
Dr. Michal Haindl is a Professor and Head of the Department of Pattern Recognition at the Institute of Information Theory and Automation within the Academy of Sciences of the Czech Republic. Dr. Jiří Filip is a Research Associate at the same institution.
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