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Condition: As New. Unread book in perfect condition. Seller Inventory # 46796630
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Seller: GreatBookPricesUK, Woodford Green, United Kingdom
Condition: As New. Unread book in perfect condition. Seller Inventory # 46796630
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Seller: GreatBookPricesUK, Woodford Green, United Kingdom
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Seller: moluna, Greven, Germany
Condition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Jacob Enfield is a research faculty member at George Mason University where he teaches game programming in the Computer Game Design program and conducts research at the Virginia Serious Game Institute. Jacob has worked professionally as . Seller Inventory # 1096201177
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Seller: Majestic Books, Hounslow, United Kingdom
Condition: New. Seller Inventory # 398243711
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Seller: Ria Christie Collections, Uxbridge, United Kingdom
Condition: New. In. Seller Inventory # ria9781032701424_new
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Seller: PBShop.store UK, Fairford, GLOS, United Kingdom
HRD. Condition: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000. Seller Inventory # L1-9781032701424
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Seller: THE SAINT BOOKSTORE, Southport, United Kingdom
Hardback. Condition: New. New copy - Usually dispatched within 4 working days. 698. Seller Inventory # B9781032701424
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Seller: Revaluation Books, Exeter, United Kingdom
Hardcover. Condition: Brand New. 320 pages. 10.00x7.00x0.87 inches. In Stock. This item is printed on demand. Seller Inventory # __1032701420
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Seller: CitiRetail, Stevenage, United Kingdom
Hardcover. Condition: new. Hardcover. This introductory textbook introduces students to mathematical concepts and helps them to understand how they apply to the field of game development. This book covers the mathematical concepts commonly used in game development while providing opportunities to apply these concepts in the industry-standard Unity game engine.Most chapters cover mathematical concepts commonly used in game development, a downloadable game project that will provide a context to apply the math concepts learned, exercises for readers to practice the math concepts covered, and challenges for readers to further practice applying those concepts.This book will be ideal for any game development student looking to gain a grounding in the most relevant mathematical concepts to support their trade. It will also be useful as a stepping stone to digesting more advanced mathematical concepts for game development. This introductory textbook introduces students to mathematical concepts and helps them to understand how they apply to the field of game development. The book covers mathematical concepts commonly used in game development while providing application of the concepts in the industry-standard Unity game engine. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability. Seller Inventory # 9781032701424
Quantity: 1 available