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The F.E.A.R. 2: Project Origin official game guide is the perfect companion for not just a player wanting the most out of their game, but also for a gamer that loves the creepy story of the F.E.A.R. universe. Alma is one of the freakiest videogame villains in years, but the more you get to know her, the more conflicted you are about her. The guide gives you not just her backstory, but shows you where to find all of the intel reports that give you insight into just how twisted Armacham was when dealing with her. It’s kind of a "Who's the real monster?" series of questions.
In addition to showing you where to find all of the intel, the guide also points out the exact locations of all of the reflex injectors. These tools extend the amount of time you can use slow-mo to dodge bullets and get the drop on enemies. That's critical for beating the game. The guide is full of tips and tricks for using weapons too, such as the proximity mines, which should not go under-used in this game.
Multiplayer maps help you formulate effective strategies for online play. Instead of having to figure out in the heat of battle where you can find flags or bases, you know before everybody else does. Plus, multiplayer testers weigh in with weapon advice specific to online play. These guys are lethal–and they tell you which are the best tools for the job.
And finally, the guide has achievement and trophy listings which are always important for gamers obsessed with raising their gamerscores or looking good online with their PS3s. Some of the achievements in F.E.A.R. 2 are secret, so it's good to know how to go about getting those awards when you're just starting the game, not long after you finished and have to go back.
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Book Description Prima Games, 2009. Paperback. Condition: New. Seller Inventory # DADAX0761560262
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