Linux Socket Programming - Softcover

Walton, Sean

 
9780672319358: Linux Socket Programming

Synopsis

This book teaches readers how to program Linux sockets, and gives them everything they need to know to make programs communicate effetively over networks.

It presents a comprehensive discussion of all relevant topics including: writing programs compatible with both Internet Protocol version 4 (IPv4) and IPv6, raw sockets, User Datagram Protocol (UDP), broadcasting /multicasting, server internals, and more, plus a section covering Posix threads.

It provides thorough coverage of programming with the TCP, UDP, and IP protocols, as well as lower-level raw sockets. The myriad of function calls, data structures, and options associated with the APIs are explained with well-chosen diagrams and tables.

  • After reading this book, the reader will be able to:
  • Differentiate basic datagrams vs. streaming sockets.
  • Differentiate unicast, broadcast, and multicast sockets.
  • Write socket-based network programs.
  • Write portable code for various OS'.
  • Implement client-server and peer communications
  • Increase network throughput using "connectionless" communications
  • Manage asynchronous I/O, I/O and multiple sockets.
  • Use signals, threading and processes to manage socket connections.
  • Understand new socket technologies like Mbone and 6bone.
  • Understand Remote Procedure Calls and how to implement them.
  • Understand the different socket addressing types.

"synopsis" may belong to another edition of this title.

About the Author

Sean Walton MSCS, formerly a lead design technology specialist and configuration management team lead on the process improvement team at Nationwide Financial has also worked for Hewlett Packard where he developed the automatic language detection feature found on the LaserJet printers (patent #5,392,419). Sean also developed a real time micro operating system for the 8052 microcontroller for emulating printer engines. Sean got his MSCS in 1990 from BYU specializing in merging language and multitasking theory. He has many years of professional experience in several types of UNIX programming and administration including Linux, Ultrix, SunOS and System V. Because of this background, he focuses on system-independent programming that facilitates easy porting.

From the Back Cover

This book teaches readers how to program Linux sockets, and gives them everything they need to know to make programs communicate effetively over networks.
It presents a comprehensive discussion of all relevant topics including- writing programs compatible with both Internet Protocol version 4 (IPv4) and IPv6, raw sockets, User Datagram Protocol (UDP), broadcasting /multicasting, server internals, and more, plus a section covering Posix threads.
It provides thorough coverage of programming with the TCP, UDP, and IP protocols, as well as lower-level raw sockets. The myriad of function calls, data structures, and options associated with the APIs are explained with well-chosen diagrams and tables.
After reading this book, the reader will be able to-
Differentiate basic datagrams vs. streaming sockets.
Differentiate unicast, broadcast, and multicast sockets.
Write socket-based network programs.
Write portable code for various OS.
Implement client-server and peer communications
Increase network throughput using "connectionless" communications
Manage asynchronous I/O, I/O and multiple sockets.
Use signals, threading and processes to manage socket connections.
Understand new socket technologies like Mbone and 6bone.
Understand Remote Procedure Calls and how to implement them.
Understand the different socket addressing types.

"About this title" may belong to another edition of this title.