Get extensive, hands–on, intermediate to advanced coverage of Autodesk Maya 2012, the top–selling 3D software on the market. If you already know Maya basics, this authoritative book takes you to the next level. From modeling, texturing, animation, and visual effects to high–level techniques for film, television, games, and more, this book provides professional–level Maya instruction. With pages of scenarios and examples from some of the leading professionals in the industry, author Todd Palamar will help you master the entire CG production pipeline.
If you′re looking for an in–depth, professional Maya resource to turn to again and again, this is the book you need.
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Elevate your skills well beyond the basics and learn how to use Autodesk Maya 2012 in professional environments with this Autodesk Official Training Guide. From modeling, texturing, animation, rigging, and visual effects to high–level techniques for film, television, and games, this expert guide shows you how to manage an entire CG production pipeline.
You′ll explore the very latest features, such as the new fluid simulation tools, as well as advanced techniques for cloth, fur, hair, dynamic effects, and virtual cameras. With challenging tutorials, professional tips, and striking examples, this in–depth book helps you build career–worthy skills and also prepare forthe Autodesk Maya certification exams.
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View short videos on selected topics to reinforce concepts as you learn. The DVD also includes support files to help you complete the exercises and compare your work to the pros.
Eric Keller has been a professional 3D artist and high–end animator for film, commercials, and TV for 12 years. He has created animations and effects for Disney, Warner Brothers, ESPN, Harvard Medical School, the Howard Hughes Medical Institute, and CBS. He currently teaches at the Gnomon School of Visual Effects. Eric is the author of Mastering Autodesk Maya 2011, Maya Visual Effects: The Innovator′s Guide, and Introducing ZBrush 4, all from Sybex.
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