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"Whether you are a novice or veteran artist in the industry, Maya for Games comprises tricks and technniques that are certain to improve your workflow." --Duane Molitor, Microsoft Games Studio
"This is a great '3D Artist Bible' and an awesome reference for learning and retaining the intricacies of Maya's robust tools!" --Tim Toulouse, QA Lead, Microsoft Game Studios
"About this title" may belong to another edition of this title.
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Book Description Paperback / softback. Condition: New. New copy - Usually dispatched within 4 working days. Presents techniques that the author has used successfully in game production for many years. This book focuses on basic 'box' modeling techniques, which are the basis for proper 3D modeling but not the complete solution. It not only teaches effective methodology, but provides the user with content for producing effective demo reels and portfolios. Seller Inventory # B9780240810645
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Book Description Paperback. Condition: Brand New. paperback/dvd edition. 374 pages. 9.50x7.25x0.75 inches. In Stock. Seller Inventory # __0240810643
Book Description Kartoniert / Broschiert. Condition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Having an artistic career spanning 26 years, veteran 3D artist Michael Ingrassia has worked on game development, Discovery Channel documentaries and Industrial Design projects. For the past 4 years, Michael has been a top sought after Maya instructor at . Seller Inventory # 594462458